public static bool IsEdificeOrFrame(BuildableDef def) { return(def.IsEdifice() || (def is ThingDef thingDef && thingDef.IsFrame)); }
public static bool SpawningWipesPrefix(ref bool __result, BuildableDef newEntDef, BuildableDef oldEntDef) { ThingDef thingDef = newEntDef as ThingDef; ThingDef thingDef2 = oldEntDef as ThingDef; if (thingDef == null || thingDef2 == null) { __result = false; return(false); } if (thingDef.category == ThingCategory.Attachment || thingDef.category == ThingCategory.Mote || thingDef.category == ThingCategory.Filth || thingDef.category == ThingCategory.Projectile) { __result = false; return(false); } if (!thingDef2.destroyable) { __result = false; return(false); } if (thingDef.category == ThingCategory.Plant) { __result = false; return(false); } if (thingDef2.category == ThingCategory.Filth && thingDef.passability != Traversability.Standable) { __result = true; return(false); } if (thingDef2.category == ThingCategory.Item && thingDef.passability == Traversability.Impassable && thingDef.surfaceType == SurfaceType.None) { __result = true; return(false); } if (thingDef.EverTransmitsPower && thingDef2 == ThingDefOf.PowerConduit) { __result = true; return(false); } if (thingDef.IsFrame && GenSpawn.SpawningWipes(thingDef.entityDefToBuild, oldEntDef)) { __result = true; return(false); } BuildableDef buildableDef = GenConstruct.BuiltDefOf(thingDef); BuildableDef buildableDef2 = GenConstruct.BuiltDefOf(thingDef2); if (buildableDef == null || buildableDef2 == null) { __result = false; return(false); } ThingDef thingDef3 = thingDef.entityDefToBuild as ThingDef; if (thingDef2.IsBlueprint) { if (thingDef.IsBlueprint) { if (thingDef3 != null && thingDef3.building != null && thingDef3.building.canPlaceOverWall && thingDef2.entityDefToBuild is ThingDef && ((ThingDef)thingDef2.entityDefToBuild == ThingDefOf.Wall || ((ThingDef)thingDef2.entityDefToBuild).thingClass == typeof(GL_Building))) { __result = true; return(false); } if (thingDef2.entityDefToBuild is TerrainDef) { if (thingDef.entityDefToBuild is ThingDef && ((ThingDef)thingDef.entityDefToBuild).coversFloor) { __result = true; return(false); } if (thingDef.entityDefToBuild is TerrainDef) { __result = true; return(false); } } } __result = thingDef2.entityDefToBuild == ThingDefOf.PowerConduit && thingDef.entityDefToBuild is ThingDef && (thingDef.entityDefToBuild as ThingDef).EverTransmitsPower; return(false); } if ((thingDef2.IsFrame || thingDef2.IsBlueprint) && thingDef2.entityDefToBuild is TerrainDef) { ThingDef thingDef4 = buildableDef as ThingDef; if (thingDef4 != null && !thingDef4.CoexistsWithFloors) { __result = true; return(false); } } if (thingDef2 == ThingDefOf.ActiveDropPod) { __result = false; return(false); } if (thingDef == ThingDefOf.ActiveDropPod) { __result = thingDef2 != ThingDefOf.ActiveDropPod && (thingDef2.category == ThingCategory.Building && thingDef2.passability == Traversability.Impassable); return(false); } if (thingDef.IsEdifice()) { if (thingDef.BlockPlanting && thingDef2.category == ThingCategory.Plant) { __result = true; return(false); } if (!(buildableDef is TerrainDef) && buildableDef2.IsEdifice()) { __result = true; return(false); } } __result = false; return(false); }
public static bool SpawningWipes(BuildableDef newEntDef, BuildableDef oldEntDef) { ThingDef thingDef = newEntDef as ThingDef; ThingDef thingDef2 = oldEntDef as ThingDef; if (thingDef == null || thingDef2 == null) { return(false); } if (thingDef.category == ThingCategory.Attachment || thingDef.category == ThingCategory.Mote || thingDef.category == ThingCategory.Filth || thingDef.category == ThingCategory.Projectile) { return(false); } if (!thingDef2.destroyable) { return(false); } if (thingDef.category == ThingCategory.Plant) { return(false); } if (thingDef2.category == ThingCategory.Filth && thingDef.passability != Traversability.Standable) { return(true); } //if (thingDef.EverTransmitsPower && thingDef2 == ThingDefOf.PowerConduit) if (thingDef.EverTransmitsPower && GenConstruct_JT.conduits.Contains(thingDef2.defName)) { return(true); } if (thingDef.IsFrame && GenSpawn.SpawningWipes(thingDef.entityDefToBuild, oldEntDef)) { return(true); } BuildableDef buildableDef = GenConstruct.BuiltDefOf(thingDef); BuildableDef buildableDef2 = GenConstruct.BuiltDefOf(thingDef2); if (buildableDef == null || buildableDef2 == null) { return(false); } ThingDef thingDef3 = thingDef.entityDefToBuild as ThingDef; if (thingDef2.IsBlueprint) { if (thingDef.IsBlueprint) { if (thingDef3 != null && thingDef3.building != null && thingDef3.building.canPlaceOverWall && thingDef2.entityDefToBuild is ThingDef && (ThingDef)thingDef2.entityDefToBuild == ThingDefOf.Wall) { return(true); } if (thingDef2.entityDefToBuild is TerrainDef) { if (thingDef.entityDefToBuild is ThingDef && ((ThingDef)thingDef.entityDefToBuild).coversFloor) { return(true); } if (thingDef.entityDefToBuild is TerrainDef) { return(true); } } } return(thingDef2.entityDefToBuild == ThingDefOf.PowerConduit && thingDef.entityDefToBuild is ThingDef && (thingDef.entityDefToBuild as ThingDef).EverTransmitsPower); } if ((thingDef2.IsFrame || thingDef2.IsBlueprint) && thingDef2.entityDefToBuild is TerrainDef) { ThingDef thingDef4 = buildableDef as ThingDef; if (thingDef4 != null && !thingDef4.CoexistsWithFloors) { return(true); } } if (thingDef2 == ThingDefOf.ActiveDropPod) { return(false); } if (thingDef == ThingDefOf.ActiveDropPod) { return(thingDef2 != ThingDefOf.ActiveDropPod && (thingDef2.category == ThingCategory.Building && thingDef2.passability == Traversability.Impassable)); } if (thingDef.IsEdifice()) { if (thingDef.BlockPlanting && thingDef2.category == ThingCategory.Plant) { return(true); } if (!(buildableDef is TerrainDef) && buildableDef2.IsEdifice()) { return(true); } } return(false); }