Esempio n. 1
0
    void GenerateBricks()
    {
        buildSequence.GenerateAdditionalBricks(brickImportData);

        foreach (GameObject brickMesh in allBrickMeshes)
        {
            Destroy(brickMesh);
        }
        allBrickMeshes.Clear();

        CreateBricks();
        UpdateCellDisplay();
    }