private static void DoBuild(BuildConfig config, BuildTarget buildTarget)
        {
            string path = config.GetBuildPath(buildTarget);

            Directory.CreateDirectory(path);
            BuildAssetBundleOptions bundleOptions = BuildAssetBundleOptions.ForceRebuildAssetBundle & BuildAssetBundleOptions.StrictMode & BuildAssetBundleOptions.ChunkBasedCompression;

            BuildPipeline.BuildAssetBundles(path, bundleOptions, buildTarget);
        }