public void BuildMode_Tomato() { State = new BuildAdditionState(mouseController, this, new Tomato(null), Skills.Planting); }
public void BuildMode_OxygenGenerator() { State = new BuildAdditionState(mouseController, this, new OxygenGenerator(null), Skills.Construction); }
public void BuildMode_Chest() { State = new BuildAdditionState(mouseController, this, new ItemContainer(null), Skills.Construction); }
public void BuildMode_BulldozeAddition() { State = new BuildAdditionState(mouseController, this, null, Skills.Construction); }
public void BuildMode_Door() { State = new BuildAdditionState(mouseController, this, new Door(null), Skills.Construction); }