Esempio n. 1
0
        void buildMark()
        {
            M = Matrix <double> .Build.Dense(petriNet.Places, 1);

            Buffers.ForEach(b => b.clearConnected());
            //machines and buffers
            for (int m = 0; m < Machines; m++)
            {
                M[firstMachineAddress + m, 0]                 = 1;
                M[firstMachineAddress + Machines + m, 0]      = Buffers.First(i => i.Number == m + 1).Capacity;
                Buffers.First(b => b.Number == m + 1).Address = firstMachineAddress + Machines + m;
            }
            //inputs
            int place = 0;

            foreach (var process in Processes)
            {
                var output = getCorrespondingOutput(process.Number);
                M[place, 0] = Inputs.First(i => i.Number == process.Number).Value;
                Inputs.First(i => i.Number == process.Number).Address             = place;
                Inputs.First(i => i.Number == process.Number).CorrespondingOutput = output;
                place += process.Operations.Count * 3 + 2;
                foreach (var o in process.Operations)
                {
                    Buffers.First(i => i.Number == o.MachineNumber).Connect(process, o.Number);
                }
            }
        }
Esempio n. 2
0
 private void Init(List <sortAlgorithm> sort)
 {
     Buffers.ForEach(b => b.clerarActive());
     buildPetriNet();
     buildMark();
     timer = new TimerController(Machines);
     transitionController = new TransistionController(petriNet, Buffers, Processes, Machines, firstMachineAddress, sort);
     t = 0;
     PreparedTransitions = transitionController.getPreparedTransitions(t, timer, M);
     stopped             = false;
     machinesPercentage  = printMachinesPercentage();
 }