static public string GetMeshJsonString(List <Mesh> meshes, Matrix4x4 Transform) { var Geo = new BufferGeometry4(meshes.ToArray(), Transform); return(JsonUtility.ToJson(Geo, true)); }
static public string GetMeshJsonString(Mesh mesh, Matrix4x4 Transform) { var Geo = new BufferGeometry4(mesh, Transform); return(JsonUtility.ToJson(Geo, true)); }