public MessageBufferData(Message message, BufferClearType clearType) { this.message = message; this.clearType = clearType; this.receivedMessage = false; this.frameProtected = false; }
public void AddMessage(Message message, BufferClearType clearType) { if (allData.ContainsKey(message)) { Debug.LogError("AddMessage failed: Message buffer " + this.name + " already contains entry for message " + message); return; } this.Observe(message); MessageBufferData msgData = new MessageBufferData(message, clearType); allData.Add(message, msgData); switch (clearType) { case BufferClearType.OnConsume: consumedData.Add(msgData); break; case BufferClearType.NextFrameFixedUpdate: fixedUpdateData.Add(msgData); break; case BufferClearType.NextFrameUpdate: updateData.Add(msgData); break; case BufferClearType.NextFrameLateUpdate: lateUpdateData.Add(msgData); break; } }