public Buff(BuffVO vo, IBuffProperty property) { VO = vo; BuffProperty = property; // Cache m_SkillProxy = GameFacade.Instance.RetrieveProxy(ProxyName.CfgSkillSystemProxy) as CfgSkillSystemProxy; m_GameplayProxy = GameFacade.Instance.RetrieveProxy(ProxyName.GameplayProxy) as GameplayProxy; Leyoutech.Utility.DebugUtility.LogWarning("Buff", string.Format("创建一个Buff ---> 归属entity = {0} , Buff ID = {1}", BuffProperty.EntityId(), VO.ID)); SkillBuff configVO = m_SkillProxy.GetBuff((int)VO.ID); if (configVO.ByteBuffer != null) { BuffEffect = BuffEffectBase.GetBuffEffectByType((BuffEffectType)configVO.BuffEffectId, this); Transform selfTf = BuffProperty.GetRootTransform(); SpacecraftEntity otherEntity = m_GameplayProxy.GetEntityById <SpacecraftEntity>(VO.Link_id) as SpacecraftEntity; Transform otherTf = null; if (otherEntity != null && !otherEntity.IsDead()) { otherTf = otherEntity.GetRootTransform(); } BuffEffect.Init(selfTf, otherTf); } else { BuffEffect = new BuffEffectBase(this); } }
public void Init(BuffVO _buffVO) { Hashtable tParams = new Hashtable() ; if (_buffVO.BuffParams != "") { try { tParams = Newtonsoft.Json.JsonConvert.DeserializeObject<Hashtable>(_buffVO.BuffParams); } catch (System.Exception e) { Debug.LogError(e.ToString()); return; } } ConcreteInit(tParams); }