Esempio n. 1
0
 public buff(int _buffID, BuffConnection _buffType, BuffLastType _buffLastType, int _buffTime, int _buffValue, BuffOverlapType _buffOverlapType)
 {
     this.buffID          = _buffID;
     this.buffType        = _buffType;
     this.buffLastType    = _buffLastType;
     this.buffTime        = _buffTime;
     this.buffValue       = _buffValue;
     this.buffOverlapType = _buffOverlapType;
 }
 public BuffBase(RofBuffRow mRofBuffRow)
 {
     BuffID            = mRofBuffRow.ID;
     BuffName          = mRofBuffRow.BuffName;
     buffEffectType    = (BuffEffectType)mRofBuffRow.BuffEffectType;
     buffRepeatType    = (BuffRepeatType)mRofBuffRow.BuffRepeatType;
     buffOverlapType   = (BuffOverlapType)mRofBuffRow.BuffOverlapType;
     buffShutDownType  = (BuffShutDownType)mRofBuffRow.BuffShutDownType;
     MaxLimit          = mRofBuffRow.MaxLimit;
     TotalFrame        = mRofBuffRow.TotalFrame;
     CallIntervalFrame = mRofBuffRow.CallIntervalFrame;
     Num    = mRofBuffRow.Num;
     Effect = mRofBuffRow.Effect;
 }