// Start is called before the first frame update
 void Start()
 {
     bubbleCore = bubble.GetComponent <BubbleCore>();
     bubbleRb   = bubble.GetComponent <Rigidbody2D>();
 }
Esempio n. 2
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 private void Awake()
 {
     bubbleCore      = GetComponent <BubbleCore>();
     simpleAnimation = GetComponent <SimpleAnimation>();
     sePlayer        = GetComponent <SEPlayer>();
 }