Esempio n. 1
0
        private void RenderBodies()
        {
            var bodies = _engine.World.AllBodies.Where(x => x.Visible).ToList();
            var parts  = bodies.SelectMany(x => x.EnumParts().Where(y => y.Visible)).ToList();

            if (_engine.Debug)
            {
                foreach (var body in bodies)
                {
                    var bounds = body.Bounds.ToPointF();
                    _graphics.DrawPolygon(PenFactory.Get(Color.DarkGray), bounds);
                }
            }
            foreach (var part in parts)
            {
                var vertices = part.Vertices.ToPointF();
                _graphics.FillPolygon(BrushFactory.Get(part.Render.Fill), vertices);
                _graphics.DrawPolygon(PenFactory.Get(part.Render.Stroke), vertices);
            }

            /*foreach (var part in parts)
             * {
             *  foreach (var axis in part.Axes.Points)
             *  {
             *      _graphics.DrawLine(PenFactory.Get(Color.LightCyan),
             *          (float) part.Position.X, (float) part.Position.Y,
             *          (float) part.Position.X + 5f*(float) axis.X,
             *          (float) part.Position.Y + 5f*(float) axis.Y);
             *  }
             * }*/
            if (!_engine.Debug)
            {
                return;
            }
            foreach (var part in parts)
            {
                foreach (var axis in part.Axes.Points)
                {
                    var first = part.Vertices.Vertexes.First();
                    var last  = part.Vertices.Vertexes.Last();
                    _graphics.DrawLine(PenFactory.Get(Color.Salmon),
                                       (float)part.Position.X, (float)part.Position.Y,
                                       ((float)first.X + (float)last.X) / 2f,
                                       ((float)first.Y + (float)last.Y) / 2f);
                }
            }
            foreach (var part in parts)
            {
                _graphics.DrawArc(PenFactory.Get(Color.Indigo),
                                  (float)part.Position.X - 1.5f, (float)part.Position.Y - 1.5f, 3f, 3f, 0f, 360f);
            }
            foreach (var body in bodies)
            {
                _graphics.DrawLine(PenFactory.Get(Color.CornflowerBlue),
                                   (float)body.Position.X, (float)body.Position.Y,
                                   (float)body.Position.X + 2f * (float)(body.Position.X - body.PositionPrev.X),
                                   (float)body.Position.Y + 2f * (float)(body.Position.Y - body.PositionPrev.Y));
            }
        }
Esempio n. 2
0
 private void RenderInfo()
 {
     _graphics.DrawString($"FPS: {_runner.Fps:F} COLL: {_engine.Pairs.PairList.Count(x => x.Active)}", _font,
                          BrushFactory.Get(Color.Black), new PointF(40f, 20f));
 }