Esempio n. 1
0
        public static IEnumerable <object[]> GetBroadcastSessionNodeAndExpectedObject()
        {
            var node1 = HtmlNode.CreateNode("<broadcast_session_result bcast_receivers='415943875@warface/GameClient,673064529@warface/GameClient,130954002@warface/GameClient,213601447@warface/GameClient,212517822@warface/GameClient,676695911@warface/GameClient,682734143@warface/GameClient,263831027@warface/GameClient,259942698@warface/GameClient,309279601@warface/GameClient,348234928@warface/GameClient,681133359@warface/GameClient,121665537@warface/GameClient,13872189@warface/GameClient,125480849@warface/GameClient,684172791@warface/GameClient'><player_result nickname='СумашедшийТруп' experience='864' money='351' gained_crown_money='0' no_crown_rewards='1' sponsor_points='510' clan_points='40' bonus_experience='1' bonus_money='2' bonus_sponsor_points='3' experience_boost='462' money_boost='166' sponsor_points_boost='201' experience_boost_percent='1.15' money_boost_percent='0.9' sponsor_points_boost_percent='0.65' completed_stages='0' is_vip='1' score='2145' first_win='0' dynamic_multipliers_info='' dynamic_crown_multiplier='1'></broadcast_session_result>");

            var expectedObject = new BroadcastSessionResult(new[]
            {
                new BroadcastSessionResult.PlayerResult("СумашедшийТруп", 864, 351, 0, true, 510, 40, 1, 2, 3, 462, 166, 201, 1.15, 0.9, 0.65, 0, true, 2145, false, "", 1, null),
            });

            yield return(new object[] { node1, expectedObject });
        }
Esempio n. 2
0
        void BroadcastSessionResult_ParseNode_CheckFields(HtmlNode broadcastSessionNode, BroadcastSessionResult expectedBroadcast)
        {
            var actualBroadcast = BroadcastSessionResult.ParseNode(broadcastSessionNode);

            for (var i = 0; i < expectedBroadcast.PlayerResults.Count; i++)
            {
                var expectedPlayer = expectedBroadcast.PlayerResults[i];
                var actualPlayer   = actualBroadcast.PlayerResults[i];

                var props = expectedPlayer.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public);
                foreach (var propertyInfo in props)
                {
                    var expectedValue = propertyInfo.GetValue(expectedPlayer);
                    var actualValue   = propertyInfo.GetValue(actualPlayer);
                    Assert.Equal(expectedValue, actualValue);
                }
            }
        }
Esempio n. 3
0
 void BroadcastSessionResult_ParseNode(HtmlNode broadcastSessionNode)
 {
     BroadcastSessionResult.ParseNode(broadcastSessionNode);
 }