public bool blocks = true; //Does this object count as a non-navigatable position? // Use this for initialization void Start() { BSSP = FindObjectOfType <BrickSpawnerSP>(); if (BSSP == null) { print("No grid to position on was found. Deleting this component."); Destroy(this); } SetGridPosition(true); }
// Use this for initialization void Start() { BSSP = FindObjectOfType <BrickSpawnerSP>(); }