Esempio n. 1
0
 private void TryUpdateValue()
 {
     if (m_Object.HaveValue && m_Type.HaveValue)
     {
         m_HaveValue = true;
         var obj     = m_Object.Value;
         var objType = m_Type.Value;
         try {
             string str  = obj.AsString;
             string type = objType.IsString ? objType.StringVal : null;
             if (null != type)
             {
                 if (obj.IsString)
                 {
                     if (0 == type.CompareTo("sbyte"))
                     {
                         m_Value = StoryValueHelper.CastTo <sbyte>(str);
                     }
                     else if (0 == type.CompareTo("byte"))
                     {
                         m_Value = StoryValueHelper.CastTo <byte>(str);
                     }
                     else if (0 == type.CompareTo("short"))
                     {
                         m_Value = StoryValueHelper.CastTo <short>(str);
                     }
                     else if (0 == type.CompareTo("ushort"))
                     {
                         m_Value = StoryValueHelper.CastTo <ushort>(str);
                     }
                     else if (0 == type.CompareTo("int"))
                     {
                         m_Value = StoryValueHelper.CastTo <int>(str);
                     }
                     else if (0 == type.CompareTo("uint"))
                     {
                         m_Value = StoryValueHelper.CastTo <uint>(str);
                     }
                     else if (0 == type.CompareTo("long"))
                     {
                         m_Value = StoryValueHelper.CastTo <long>(str);
                     }
                     else if (0 == type.CompareTo("ulong"))
                     {
                         m_Value = StoryValueHelper.CastTo <ulong>(str);
                     }
                     else if (0 == type.CompareTo("float"))
                     {
                         m_Value = StoryValueHelper.CastTo <float>(str);
                     }
                     else if (0 == type.CompareTo("double"))
                     {
                         m_Value = StoryValueHelper.CastTo <double>(str);
                     }
                     else if (0 == type.CompareTo("string"))
                     {
                         m_Value = str;
                     }
                     else if (0 == type.CompareTo("bool"))
                     {
                         m_Value = StoryValueHelper.CastTo <bool>(str);
                     }
                     else
                     {
                         Type t = Type.GetType(type);
                         if (null != t)
                         {
                             m_Value = BoxedValue.FromObject(StoryValueHelper.CastTo(t, str));
                         }
                         else
                         {
                             GameFramework.LogSystem.Warn("null == Type.GetType({0})", type);
                         }
                     }
                 }
                 else
                 {
                     if (0 == type.CompareTo("sbyte"))
                     {
                         m_Value = obj.Get <sbyte>();
                     }
                     else if (0 == type.CompareTo("byte"))
                     {
                         m_Value = obj.Get <byte>();
                     }
                     else if (0 == type.CompareTo("short"))
                     {
                         m_Value = obj.Get <short>();
                     }
                     else if (0 == type.CompareTo("ushort"))
                     {
                         m_Value = obj.Get <ushort>();
                     }
                     else if (0 == type.CompareTo("int"))
                     {
                         m_Value = obj.Get <int>();
                     }
                     else if (0 == type.CompareTo("uint"))
                     {
                         m_Value = obj.Get <uint>();
                     }
                     else if (0 == type.CompareTo("long"))
                     {
                         m_Value = obj.Get <long>();
                     }
                     else if (0 == type.CompareTo("ulong"))
                     {
                         m_Value = obj.Get <ulong>();
                     }
                     else if (0 == type.CompareTo("float"))
                     {
                         m_Value = obj.Get <float>();
                     }
                     else if (0 == type.CompareTo("double"))
                     {
                         m_Value = obj.Get <double>();
                     }
                     else if (0 == type.CompareTo("decimal"))
                     {
                         m_Value = obj.Get <decimal>();
                     }
                     else if (0 == type.CompareTo("bool"))
                     {
                         m_Value = obj.Get <bool>();
                     }
                     else if (0 == type.CompareTo("char"))
                     {
                         m_Value = obj.Get <char>();
                     }
                     else if (0 == type.CompareTo("string"))
                     {
                         m_Value = obj.Get <string>();
                     }
                     else
                     {
                         Type t = Type.GetType(type);
                         if (null != t)
                         {
                             m_Value = BoxedValue.FromObject(obj.Get(t));
                         }
                         else
                         {
                             GameFramework.LogSystem.Warn("null == Type.GetType({0})", type);
                         }
                     }
                 }
             }
             else
             {
                 var t = objType.IsObject ? objType.ObjectVal as Type : null;
                 if (null != t)
                 {
                     m_Value = BoxedValue.From(StoryValueHelper.CastTo(t, obj.GetObject()));
                 }
             }
         }
         catch (Exception ex) {
             GameFramework.LogSystem.Warn("Exception:{0}\n{1}", ex.Message, ex.StackTrace);
             m_Value = BoxedValue.NullObject;
         }
     }
 }