public void InitButton(BoxScript2 _box, Enums.OBJECTS_IN_BOX _buttonObject) { box = _box; buttonObject = _buttonObject; ChangeState(new ButtonStateIdle()); string path = System.IO.Path.Combine("Sprites", "AnimalSudoku"); path = System.IO.Path.Combine(path, "OBJECTS_IN_BOX"); path = System.IO.Path.Combine(path, buttonObject.ToString()); buttonSprite.sprite = Resources.Load <Sprite>(path); }
public void HideAllObjectsOfType(Enums.OBJECTS_IN_BOX type, BoxScript2 boxObj) { for (int i = 0; i < objectBoxes.GetLength(0); i++) { for (int j = 0; j < objectBoxes.GetLength(1); j++) { if (objectBoxes[i, j] != boxObj) { objectBoxes[i, j].HideObjectsOfType(type); } } } }