// Use this for initialization void Start() { menu = GameObject.FindWithTag("Menu").gameObject; menuScaleOptions = GameObject.FindWithTag("MenuScaleOptions").gameObject; menu.SetActive(false); menuScaleOptions.SetActive(false); menuTitle = GameObject.FindWithTag("MenuTitle").GetComponent <TextMesh>(); menuTitleRenderer = menuTitle.gameObject.GetComponent <MeshRenderer>(); menuTitle.text = "Menu"; menuTitle.color = Color.white; menuTitleRenderer.enabled = false; menuTitle.transform.SetParent(menu.transform, false); cockpit = GameObject.FindWithTag("Cockpit").gameObject; deck = GameObject.FindWithTag("Deck"); panel = GameObject.FindWithTag("Panel"); directionIndicator = GameObject.FindWithTag("DirectionalIndicator"); markerRing = GameObject.FindWithTag("MarkerRing").GetComponent <MarkerRing>(); contBox = GameObject.FindWithTag("ContainerBox").GetComponent <ContainerBox>(); feed = GameObject.FindWithTag("FeedbackHolograms").GetComponent <FeedbackHolograms>(); displayText = GameObject.FindWithTag("Text"); boxScaling = cockpit.GetComponent <BoxScaling>(); isPlacing = false; isScaling = false; isRotating = false; isRemoving = false; }
private void Start() { boxScaling = GameObject.FindWithTag("Cockpit").GetComponent <BoxScaling>(); }