public void SpawnBox(BoxTile tile) { BoxCharacter box = Instantiate(boxPrefab, boxParent).GetComponent <BoxCharacter>(); box.Spawn(mapContainer, tile); boxes.Add(box); }
public void SpawnBox(BoxTile tile) { BoxCharacter box = Instantiate(boxPrefab, boxParent).GetComponent <BoxCharacter>(); box.Spawn(mapContainer, tile); boxes.Add(box); }