private void currency1_CheckedChanged(object sender, EventArgs e) { Text1.Text = "US Dollars"; Text2.Text = "Ind Rupees"; Box1.Clear(); Box2.Clear(); }
// Start is called before the first frame update void Start() { circleObjList = new List <GameObject>(); boxList = new List <Transform>(); boxColorList = new List <SpriteRenderer>(); boxTextList = new List <Text>(); boxList.Add(Box.GetComponent <Transform>()); boxList.Add(Box1.GetComponent <Transform>()); boxList.Add(Box2.GetComponent <Transform>()); boxList.Add(Box3.GetComponent <Transform>()); boxColorList.Add(Box.GetComponent <SpriteRenderer>()); boxColorList.Add(Box1.GetComponent <SpriteRenderer>()); boxColorList.Add(Box2.GetComponent <SpriteRenderer>()); boxColorList.Add(Box3.GetComponent <SpriteRenderer>()); boxTextList.Add(Box.transform.GetChild(0).gameObject.GetComponent <Text>()); boxTextList.Add(Box1.transform.GetChild(0).gameObject.GetComponent <Text>()); boxTextList.Add(Box2.transform.GetChild(0).gameObject.GetComponent <Text>()); boxTextList.Add(Box3.transform.GetChild(0).gameObject.GetComponent <Text>()); // 円オブジェクトの作成カウント初期化 for (int i = 0; i < boxTextList.Count; i++) { boxTextList[i].text = Random.Range(1, 5 + 1).ToString(); } }
private void length_CheckedChanged_1(object sender, EventArgs e) { Text1.Text = "Meters"; Text2.Text = "Inches"; Box1.Clear(); Box2.Clear(); }
private void Box1_SelectedIndexChanged(object sender, EventArgs e) { clearStuff(); DataTable dt = dm.getDataSet().Tables[0]; string column = Box1.GetItemText(Box1.SelectedItem); if (column == DataManager.BILATERAL || column == DataManager.NT || column == DataManager.VIGENTE) { foreach (DataRow row in dt.Rows) { if (row[column] != DBNull.Value) { if (!Box2.Items.Contains((string)row[column])) { Box2.Items.Add(row[column]); } } } Box2.Visible = true; } else if (column == DataManager.LA || column == DataManager.EO || column == DataManager.SC || column == DataManager.TRATADO) { text1.Visible = true; buttonString.Visible = true; } else { lowerBound.Visible = true; upperBound.Visible = true; buttonNumber.Visible = true; } }
private void weight_CheckedChanged_1(object sender, EventArgs e) { Text1.Text = "Kilograms"; Text2.Text = "Pounds"; Box1.Clear(); Box2.Clear(); }
private void temprature1_CheckedChanged(object sender, EventArgs e) { Text1.Text = "Celcius"; Text2.Text = "Farenhite"; Box1.Clear(); Box2.Clear(); }
public void Draw(Box1 box1) { if (IsAlive) { box1.Draw(Game.Pixel, Bounds, Color.Green); } }
public void CanCreateBox() { var box = new Box1(30); Assert.NotNull(box); Assert.Equal(30, box.Length(0)); }
protected override void LoadContent() { box1 = new Box1(GraphicsDevice); Font = Content.Load <SpriteFont>("Font"); Pixel = new Texture2D(box1.GraphicsDevice, 1, 1); Pixel.SetData(new[] { Color.White }); }
public void M2() { var e = Source <Elem>(2); var b1 = new Box1(null, e); var b2 = new Box2(b1); Sink(b2.box1.elem1); // no flow Sink(b2.box1.elem2); // $ hasValueFlow=2 }
public void M2() { var e = new Elem(); var b1 = new Box1(null, e); var b2 = new Box2(b1); Sink(b2.box1.elem1); // FP due to flow in M1 above Sink(b2.box1.elem2); // flow }
public void M1() { var e = new Elem(); var b1 = new Box1(e, null); var b2 = new Box2(b1); Sink(b2.box1.elem1); // flow Sink(b2.box1.elem2); // FP due to flow in M2 below }
public void M2() { var e = new Elem(); var b1 = new Box1(null, e); var b2 = new Box2(b1); Sink(b2.box1.elem1); // no flow Sink(b2.box1.elem2); // flow }
public void M1() { var e = Source <Elem>(1); var b1 = new Box1(e, null); var b2 = new Box2(b1); Sink(b2.box1.elem1); // $ hasValueFlow=1 Sink(b2.box1.elem2); // no flow }
protected override void OnAppearing() { base.OnAppearing(); Task.WhenAll( Box1.FadeTo(1, 500, Easing.SinIn), Box2.FadeTo(1, 500, Easing.SinIn), Box3.FadeTo(1, 500, Easing.SinIn), Box4.FadeTo(1, 500, Easing.SinIn), Box5.FadeTo(1, 500, Easing.SinIn), Box6.FadeTo(1, 500, Easing.SinIn), Box7.FadeTo(1, 500, Easing.SinIn), Box8.FadeTo(1, 500, Easing.SinIn), Box9.FadeTo(1, 500, Easing.SinIn)); }
public void CanPutWidgetInBox() { var box = new Box1(10); var orientation = new int[] { 5 }; var widget = new Widget(orientation); var position = new int[] { 0 }; Assert.NotNull(box); Assert.Equal(10, box.Length(0)); Assert.NotNull(widget); Assert.Equal(5, widget.Orientation[0]); var result = box.PlaceInBox(widget, position); Assert.True(result); Assert.Equal("***** ", box.LayerToString()); }
static void Main(string[] args) { // box 1 specification Box1.length = 6.0; Box1.breadth = 7.0; Box1.height = 5.0; // box 2 specification Box2.length = 11.0; Box2.breadth = 16.0; Box2.height = 12.0; Console.WriteLine("Volume of Box1 : {0}", Box1.Volume(Box1.length, Box1.breadth, Box1.height)); Console.WriteLine("Volume of Box1 : {0}", Box2.Volume(Box2.length, Box2.breadth, Box2.height)); Console.ReadKey(); }
private void Reset() { Box1.Load("Res/box1.png"); Box2.Load("Res/box1.png"); Box3.Load("Res/box1.png"); Box4.Load("Res/box1.png"); Box5.Load("Res/box1.png"); Box6.Load("Res/box1.png"); Box7.Load("Res/box1.png"); Box8.Load("Res/box1.png"); Box9.Load("Res/box1.png"); Box10.Load("Res/box1.png"); Box11.Load("Res/box1.png"); Box12.Load("Res/box1.png"); Box13.Load("Res/box1.png"); Box14.Load("Res/box1.png"); Box15.Load("Res/box1.png"); Box16.Load("Res/box1.png"); Box1.Enabled = false; Box2.Enabled = false; Box3.Enabled = false; Box4.Enabled = false; Box5.Enabled = false; Box6.Enabled = false; Box7.Enabled = false; Box8.Enabled = false; Box9.Enabled = false; Box10.Enabled = false; Box11.Enabled = false; Box12.Enabled = false; Box13.Enabled = false; Box14.Enabled = false; Box15.Enabled = false; Box16.Enabled = false; timer1.Enabled = false; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { tab[i, j] = 1; } } }
/// <summary> /// draw function for the grid /// </summary> /// <param name="box1"></param> public void Draw(Box1 box1) { foreach (Box box in boxes) { box.Draw(box1); } // Draw vertical gridlines. for (int i = 0; i < Size.X; i++) { box1.Draw(Game1.Pixel, new Rectangle(i * Game1.BoxSize - 1, 0, 1, Size.Y * Game1.BoxSize), Color.DarkGray); } // Draw horizontal gridlines. for (int j = 0; j < Size.Y; j++) { box1.Draw(Game1.Pixel, new Rectangle(0, j * Game1.BoxSize - 1, Size.X * Game1.BoxSize, 1), Color.DarkGray); } }
private void Rand() { Random _r = new Random(); HashSet <int> IdenCol = new HashSet <int>(); while (IdenCol.Count < 4) { IdenCol.Add(_r.Next(1, 5)); } int[] IdenColArray = IdenCol.ToArray(); for (int i = 0; i < 4; i++) { int x = IdenColArray[i]; int y = _r.Next(2, 4); switch (i) { case 0: if (x == 1) { Box1.Load("Res/box" + y.ToString() + ".png"); Box1.Enabled = false; tab[0, 0] = y; } else if (x == 2) { Box2.Load("Res/box" + y.ToString() + ".png"); Box2.Enabled = false; tab[0, 1] = y; } else if (x == 3) { Box3.Load("Res/box" + y.ToString() + ".png"); Box3.Enabled = false; tab[0, 2] = y; } else if (x == 4) { Box4.Load("Res/box" + y.ToString() + ".png"); Box4.Enabled = false; tab[0, 3] = y; } break; case 1: if (x == 1) { Box5.Load("Res/box" + y.ToString() + ".png"); Box5.Enabled = false; tab[1, 0] = y; } else if (x == 2) { Box6.Load("Res/box" + y.ToString() + ".png"); Box6.Enabled = false; tab[1, 1] = y; } else if (x == 3) { Box7.Load("Res/box" + y.ToString() + ".png"); Box7.Enabled = false; tab[1, 2] = y; } else if (x == 4) { Box8.Load("Res/box" + y.ToString() + ".png"); Box8.Enabled = false; tab[1, 3] = y; } break; case 2: if (x == 1) { Box9.Load("Res/box" + y.ToString() + ".png"); Box9.Enabled = false; tab[2, 0] = y; } else if (x == 2) { Box10.Load("Res/box" + y.ToString() + ".png"); Box10.Enabled = false; tab[2, 1] = y; } else if (x == 3) { Box11.Load("Res/box" + y.ToString() + ".png"); Box11.Enabled = false; tab[2, 2] = y; } else if (x == 4) { Box12.Load("Res/box" + y.ToString() + ".png"); Box12.Enabled = false; tab[2, 3] = y; } break; case 3: if (x == 1) { Box13.Load("Res/box" + y.ToString() + ".png"); Box13.Enabled = false; tab[3, 0] = y; } else if (x == 2) { Box14.Load("Res/box" + y.ToString() + ".png"); Box14.Enabled = false; tab[3, 1] = y; } else if (x == 3) { Box15.Load("Res/box" + y.ToString() + ".png"); Box15.Enabled = false; tab[3, 2] = y; } else if (x == 4) { Box16.Load("Res/box" + y.ToString() + ".png"); Box16.Enabled = false; tab[3, 3] = y; } break; } } }
public Box2(Box1 b) { Box1 = b; }
public Box2(Box1 b1) { this.box1 = b1; }
public void SetBox1(Box1 b) { Box1 = b; }