public void Init(Player p) { _player = p; _text.gameObject.SetActive(false); }
public void Init(Camera camera, Bowhead.Actors.Player player) { _camera = camera; _player = player; }
public void Init(Player p) { _player = p; _text.gameObject.SetActive(false); }
public void Init(Camera camera, Bowhead.Actors.Player player) { _camera = camera; _player = player; }