Esempio n. 1
0
 // Update is called once per frame
 private void Update()
 {
     if (Input.GetKeyDown("e") && collidingArrow)
     {
         bowScript.AddAmmo(1);
         scoreController.UpdateArrows(1);
         if (currentCollidingArrow.transform.gameObject.name == "Arrow Rope(Clone)")
         {
             bowScript.AddRope(1);
             scoreController.UpdateRope(1);
         }
         Destroy(currentCollidingArrow.transform.gameObject);
     }
 }