protected virtual void Dismiss() { Active = false; _exitMotionEngine.Activate(); MotionEngine = _exitMotionEngine; }
public void Dismiss() { if ((Visible) && (MotionEngine == null)) { _exitMotionEngine.Activate(); MotionEngine = _exitMotionEngine; } }
public void Deactivate() { _durationTimer.Reset(); _exitMotionEngine.Activate(); MotionEngine = _exitMotionEngine; }