//helper method to instantiate bottle smash void Smash() { smashScript.Smash(); sh.GetComponent <Shelf>().ShelfFalling(); smokeParticlesForWaterAndPotassium.SetActive(false); }
//helper method to instantiate bottle smash void Smash() { smashScript.Smash(); //CameraShaker.Instance.StartShake(4f, 4f, 0.5f); smokeParticlesForWaterAndPotassium.SetActive(false); }
void Smash() { //afterExplosionSmoke.SetActive(true); smashScript.Smash(); smokeParticlesForWaterAndPotassium.SetActive(false); }