private bool shot; // a toggle for when we have shot the laser

    #endregion Fields

    #region Methods

    void Start()
    {
        // creating the two line renderers to initialise our variables
        laserL = new LineRenderer();
        laserR = new LineRenderer();

        // initialising eye positions
        EyeL = transform.Find("EyeL");
        EyeR = transform.Find("EyeR");

        // finding the BotControlScript on the root parent of the character
        botCtrl = transform.root.GetComponent<BotControlScriptPart2>();

        // setting up the audio component
        GetComponent<AudioSource>().loop = true;
        GetComponent<AudioSource>().playOnAwake = false;
    }
Esempio n. 2
0
    private bool shot;                          // a toggle for when we have shot the laser


    void Start()
    {
        // creating the two line renderers to initialise our variables
        laserL = new LineRenderer();
        laserR = new LineRenderer();

        // initialising eye positions
        EyeL = transform.Find("EyeL");
        EyeR = transform.Find("EyeR");

        // finding the BotControlScript on the root parent of the character
        botCtrl = transform.root.GetComponent <BotControlScriptPart2>();

        // setting up the audio component
        GetComponent <AudioSource>().loop        = true;
        GetComponent <AudioSource>().playOnAwake = false;
    }