void UIPresent() { MainControl?.BotHeader?.SetStatus(BotStatus); MainControl?.Bot?.ScriptEngineHeader?.SetStatus(ScriptEngineStatus); BotAPIExplorer?.Present(UIAPI); InterfaceToEveControl?.Present(SensorServerDispatcher, MemoryMeasurementLast?.MapValue(evaluation => evaluation?.MemoryMeasurement)); MainControl?.InterfaceHeader?.SetStatus(InterfaceToEveControl.InterfaceStatusEnum()); }
void UIPresent() { MainControl?.InterfaceHeader?.SetStatus(InterfaceStatus); MainControl?.Interface?.ProcessHeader?.SetStatus(InterfaceProcessStatus); MainControl?.Interface?.LicenseHeader?.SetStatus(InterfaceLicenseStatus); MainControl?.Interface?.MeasurementLastHeader?.SetStatus(InterfaceMemoryMeasurementLastStatus); MainControl?.BotHeader?.SetStatus(BotStatus); MainControl?.Bot?.ScriptEngineHeader?.SetStatus(ScriptEngineStatus); BotAPIExplorer?.Present(UIAPI); LicenseClientInspect?.Present(LicenseClient?.Value); InterfaceToEveControl?.Measurement?.Present(MemoryMeasurementLast?.MapValue(Evaluation => Evaluation?.MemoryMeasurement)); }
void UIPresent() { MainControl?.InterfaceHeader?.SetStatus(InterfaceStatus); MainControl?.Interface?.ProcessHeader?.SetStatus(InterfaceProcessStatus); MainControl?.Interface?.LicenseHeader?.SetStatus(InterfaceLicenseStatus); MainControl?.Interface?.MeasurementLastHeader?.SetStatus(InterfaceMemoryMeasurementLastStatus); MainControl?.BotHeader?.SetStatus(BotStatus); MainControl?.Bot?.ScriptEngineHeader?.SetStatus(ScriptEngineStatus); BotAPIExplorer?.Present(UIAPI); MainControl?.Interface?.LicenseView?.Present(SensorServerDispatcher); InterfaceToEveControl?.Measurement?.Present(MemoryMeasurementLast?.MapValue(evaluation => evaluation?.MemoryMeasurement)); }