Esempio n. 1
0
    void Shield()
    {
        GameObject obj = GameManager.Inst().ObjManager.MakeObj("BossLaser");

        obj.transform.position = BigBulletPos.transform.position;
        obj.transform.rotation = BigBulletPos.transform.rotation;

        BossShield bullet = obj.gameObject.GetComponent <BossShield>();

        bullet.Fall();

        GameManager.Inst().SodManager.PlayEffect("Bs_Normal");
    }