void Start() { totalMoney = 0; fadePanel.color = new Color(0.0f, 0.0f, 0.0f, 1.0f); StartCoroutine( Coroutines.FadeAlpha10(fadePanel, 1.0f)); canvas = FindObjectOfType <Canvas>(); bossScreen = FindObjectOfType <BossScreen>(); _playerTransform = GameObject.FindWithTag("Player").transform; }
private void Start() { screen = FindObjectOfType <BossScreen>(); }