// Start is called before the first frame update void Start() { bfly = GetComponent <BossFlying>(); playerController = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerController>(); rb = GetComponent <Rigidbody2D>(); }
// Use this for initialization void Start() { boyScript = GetComponent <BossFlying>(); boyBossShootScript = GetComponent <BoyBossShoot>(); }