private void OnTriggerEnter2D(Collider2D collision) { if (collision.tag == "Player") { if (collision.GetComponent <PlayerController>().raging) { thrown = true; } } if (thrown) { if (collision.tag == "BossMonkey") { BossBehaviour bossBehaviour = collision.GetComponent <BossBehaviour>(); if (bossBehaviour != null) { bossBehaviour.Hit(); } else { collision.gameObject.GetComponent <Animation>().Play(); cutscene.StartScene(); } if (rockSpawner != null) { rockSpawner.SpawnRock(); } Destroy(gameObject); } if (collision.tag == "FemaleMonkey") { //collision.GetComponent<FemaleMon> } } }