Esempio n. 1
0
        public void SpawnLobby(Player player)
        {
            if (player.Level is xCoreLevel)
            {
                if (player.GameMode != GameMode.Survival || player.AllowFly)
                {
                    player.IsSpectator = false;
                    player.AllowFly    = false;
                    //player.SetAllowFly(true);
                    player.IsAlwaysShowName = true;
                    //player.SetGameMode(GameMode.Survival);
                    player.GameMode = GameMode.Survival;
                }

                player.IsInvisible = false;
                player.NameTag     = player.Username;
                //lock (((xPlayer)player).DynamicInvSync)
                //	player.DynInventory = null;
                player.HealthManager.MaxHealth = 200;
                player.HealthManager.ResetHealth();
                ((xCoreHungerManager)player.HungerManager).SetProcess();
                ((xCoreHungerManager)player.HungerManager).Regen = true;
                player.IsWorldImmutable = true;
                player.NoAi             = false;
                player.RemoveAllEffects();
                Action action = new Action(() =>
                {
                    /*byte x = 0;
                     * foreach (var d in Auth.DynManager.Inv)
                     * {
                     *      if (d.Value.Start)
                     *              player.Inventory.Slots[x++] = d.Value.getItem(player);
                     * }
                     * Item item = ItemFactory.GetItem(131);
                     * player.Inventory.Slots[x++] = item;*/
                });
                Task.Run(() =>
                {
                    ((xPlayer)player).SpawnLevelAction(Context.Server.LevelManager.GetLevel(null, "overworld"), true, action);
                    BossBar.SendBossEventBar(player, 0);
                    BossBar.SendName(player, "§l§eДобро пожаловать на §3Cristalix §aPocket Edition");
                    BossBar.SendBossEventBar(player, 0);
                });
            }
        }