// Start is called before the first frame update public void Init() { action = GetComponent <Boss5_Action>(); move = GetComponent <Boss5_Move>(); controller = GetComponent <Boss5_Controller>(); shield = GetComponent <Boss5_Shield>(); ChangeCommandList(0); StartCoroutine(Intro()); }
protected override void Init() { action = GetComponent <Boss5_Action>(); move = GetComponent <Boss5_Move>(); command = GetComponent <Boss5_Commands>(); shield = GetComponent <Boss5_Shield>(); actionBase = action; moveBase = move; if (FlagManager.instance.easyMode) { EasyMode(); } action.Init(); move.Init(); command.Init(); shield.Init(); }