private static string GetSceneName(int index) { try { return(BoltScenes_Internal.GetSceneName(index)); } catch { return(null); } }
private static int GetSceneIndex(string name) { try { return(BoltScenes_Internal.GetSceneIndex(name)); } catch { return(-1); } }
private static string GetSceneName(int index) { return(BoltScenes_Internal.GetSceneName(index)); }
private static int GetSceneIndex(string name) { return(BoltScenes_Internal.GetSceneIndex(name)); }