public Sprite getSpriteForTile(Tile.TileType tileType) { BoidColorTileMatch bctm = colorTileDictionary.Find(match => match.tileType == tileType); return((bctm == null) ? null: bctm.tileSprite); }
public Tile.TileType getTileForBoid(Boid.BoidType boidType) { BoidColorTileMatch bctm = colorTileDictionary.Find(match => match.boidType == boidType); return(bctm.tileType); }