public Sprite getSpriteForTile(Tile.TileType tileType)
    {
        BoidColorTileMatch bctm = colorTileDictionary.Find(match => match.tileType == tileType);

        return((bctm == null) ? null: bctm.tileSprite);
    }
    public Tile.TileType getTileForBoid(Boid.BoidType boidType)
    {
        BoidColorTileMatch bctm = colorTileDictionary.Find(match => match.boidType == boidType);

        return(bctm.tileType);
    }