void Awake() { rb1 = Body1.GetComponent <Rigidbody>(); rb2 = Body2.GetComponent <Rigidbody>(); rb3 = Body3.GetComponent <Rigidbody>(); rb4 = Body4.GetComponent <Rigidbody>(); rb5 = Body5.GetComponent <Rigidbody>(); rb6 = Body6.GetComponent <Rigidbody>(); }
void setRigibody() { this.rb1 = Body1.GetComponent <Rigidbody>(); this.rb2 = Body2.GetComponent <Rigidbody>(); this.rb3 = Body3.GetComponent <Rigidbody>(); this.rb4 = Body4.GetComponent <Rigidbody>(); this.rb5 = Body5.GetComponent <Rigidbody>(); this.rb6 = Body6.GetComponent <Rigidbody>(); }
public void RestapiV10AccountAccountIdExtensionExtensionIdFaxPostTest() { // TODO: add unit test for the method 'RestapiV10AccountAccountIdExtensionExtensionIdFaxPost' string accountId = null; // TODO: replace null with proper value string extensionId = null; // TODO: replace null with proper value Body4 body = null; // TODO: replace null with proper value var response = instance.RestapiV10AccountAccountIdExtensionExtensionIdFaxPost(accountId, extensionId, body); Assert.IsInstanceOf <MessageInfo> (response, "response is MessageInfo"); }
//[ValidateModelState] public virtual IActionResult AddAttachment([FromBody] Body4 body) { //TODO: Uncomment the next line to return response 0 or use other options such as return this.NotFound(), return this.BadRequest(..), ... // return StatusCode(0, default(Object)); string exampleJson = null; exampleJson = "\"\""; var example = exampleJson != null ? JsonConvert.DeserializeObject <Object>(exampleJson) : default(Object); //TODO: Change the data returned return(new ObjectResult(example)); }
void Awake() { rb1 = Body1.GetComponent <Rigidbody>(); rb2 = Body2.GetComponent <Rigidbody>(); rb3 = Body3.GetComponent <Rigidbody>(); rb4 = Body4.GetComponent <Rigidbody>(); rb5 = Body5.GetComponent <Rigidbody>(); rb6 = Body6.GetComponent <Rigidbody>(); GameObject tor = this.chita.transform.GetChild(0).gameObject; torax = tor.GetComponent <Rigidbody>(); testeColisao = this.chita.transform.GetChild(13).gameObject; //chita = GameObject.Find("Chita"); //z = new Animalx (); //a = GameObject.Instantiate (chita); //a.transform.position = new Vector3 (-2.16f,0.16f,-5f); }
public void Init() { instance = new Body4(); }