Esempio n. 1
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        public CreateTemplateCode CreateBoardInterfaceForAllBoards(string name, string description, string meta, Guid intefaceType)
        {
            var retValue = CreateTemplateCode.Updated;

            foreach (var board in Db.BoardTypes)
            {
                var boardInterface = Db.BoardInterfaces.SingleOrDefault(a => a.This2InterfaceType == intefaceType);

                if (boardInterface == null)
                {
                    boardInterface                = new BoardInterface();
                    boardInterface.ObjId          = Guid.NewGuid();
                    boardInterface.This2BoardType = board.Type;
                    retValue = CreateTemplateCode.Created;
                }
                boardInterface.Name               = name;
                boardInterface.Description        = description;
                boardInterface.This2InterfaceType = intefaceType;
                boardInterface.Meta               = meta;

                if (retValue == CreateTemplateCode.Created)
                {
                    Db.BoardInterfaces.Add(boardInterface);
                }
                else
                {
                    Db.BoardInterfaces.Update(boardInterface);
                }
            }
            return(retValue);
        }
Esempio n. 2
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        public CreateTemplateCode CreateBoardInterface(Guid uid, string name, string description, Guid boardGuid, string meta, Guid intefaceType)
        {
            var boardInterface = Db.BoardInterfaces.SingleOrDefault(a => a.ObjId == uid);
            var retValue       = CreateTemplateCode.Updated;

            if (boardInterface == null)
            {
                boardInterface                = new BoardInterface();
                boardInterface.ObjId          = uid;
                boardInterface.This2BoardType = boardGuid;
                retValue = CreateTemplateCode.Created;
            }
            boardInterface.Name               = name;
            boardInterface.Description        = description;
            boardInterface.This2InterfaceType = intefaceType;
            boardInterface.Meta               = meta;

            if (retValue == CreateTemplateCode.Created)
            {
                Db.BoardInterfaces.Add(boardInterface);
            }
            else
            {
                Db.BoardInterfaces.Update(boardInterface);
            }

            return(retValue);
        }
Esempio n. 3
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        public IList <BoardInterface> GetBoardInterfaces()
        {
            var list = new List <BoardInterface>();

            var this2BoardType = new Guid("2153e8f3f0e0428b9713a17855795179");

            var virt = new BoardInterface
            {
                ObjId              = new Guid("840e94cfa86b483b87a47226d0494c99"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = GuidTemplateTypeAttribute.GetFromEnum(InterfaceTypeEnum.Virtual),
                Name        = "Virtual",
                Description = "Virtual",
                Meta        = "virt://"
            };

            var eth = new BoardInterface
            {
                ObjId              = new Guid("6a210ef8a7e646058d1b1eb5752e6080"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = GuidTemplateTypeAttribute.GetFromEnum(InterfaceTypeEnum.Ethernet),
                Name        = "Ethernet",
                Description = "Ethernet",
                Meta        = "eth://"
            };

            list.Add(virt);
            list.Add(eth);

            return(list);
        }
Esempio n. 4
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 public void Run(BoardInterface b)
 {
     if (this.Valid(b) && (!b.Initializing || this.RunWhileInitializing))
     {
         this.Perform(b);
     }
 }
Esempio n. 5
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      public Game()
      {
          InitializeComponent();


          board = new Board();
          BoardInterface boardInterface = new BoardInterface(panelCheckers, this);
      }
Esempio n. 6
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    // variables used for testing
    //public int addPieces;
    //public bool colsTested = false;
    //public int[] colsToTest = {5};



    // Use this for initialization
    void Start()
    {
        var difficulty = PreGameSettings.getDifficulty();

        board         = new BoardControl(6, 4, FieldPrefab, white, black);
        currentPlayer = new AiControl(difficulty, board, "white");
        waitingPlayer = new HumanPlayerControl(board, "player1", "black");
    }
    public static void Main()
    {
        System.Console.WriteLine("The graphics program will begin now.");
        BoardInterface Board_app = new BoardInterface();

        Application.Run(Board_app);
        System.Console.WriteLine("This graphics program has ended.  Bye.");
    }   //End of Main function
Esempio n. 8
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 protected override void Perform(BoardInterface b)
 {
     try
     {
         SendKeys.Send(Text);
     }
     catch (InvalidOperationException) { }
 }
Esempio n. 9
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        public override void SetBoardInterface(BoardInterface board)
        {
            base.SetBoardInterface(board);

            if (this.LedPin != null)
            {
                _board.OutputPins.Add(this.LedPin);
                _board.PinSet += BoardInterface_PinSet;
            }
        }
Esempio n. 10
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        public Placement choosePlacement(ShipInterface ship, BoardInterface board)
        {
            ConsoleGraphics.showField(board, 70);

            bool isVertical = checkIsVertical();

            Console.WriteLine("Введите кординату X(1 - 10):");
            string answ = Console.ReadLine();

            if (answ == "пауза")
            {
                throw new PauseException();
            }
            int x = int.Parse(answ);

            Console.WriteLine("Введите кординату Y(1 - 10):");
            answ = Console.ReadLine();
            if (answ == "пауза")
            {
                throw new PauseException();
            }
            int y = int.Parse(answ);

            Position       position    = null;
            BoardInterface boardToShow = board.Clone() as BoardInterface;

            try
            {
                position = new Position(x, y);
                boardToShow.placeShip(ship, position, isVertical);
            }
            catch
            {
                Console.WriteLine("данные введены неправильно, введите заново");
                return(choosePlacement(ship, board));
            }

            Console.Clear();
            ConsoleGraphics.showField(boardToShow, 70);

            while (true)
            {
                Console.WriteLine("Вы уверены в своём выборе?");
                answ = Console.ReadLine();
                if (answ == "да")
                {
                    return(new Placement(position, isVertical));
                }
                else if (answ == "нет")
                {
                    return(choosePlacement(ship, board));
                }
            }
        }
Esempio n. 11
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 // Use this for initialization
 public HumanPlayerControl(BoardInterface board, string name, string color)
 {
     this.board       = board;
     this.playerColor = color;
     if (color.Equals("white"))
     {
         opponentColor = "black";
     }
     else
     {
         opponentColor = "white";
     }
 }
Esempio n. 12
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 public void loadGame(string filename)
 {
     using (FileStream fs = new FileStream(filename, FileMode.OpenOrCreate))
     {
         BinaryFormatter formatter = new BinaryFormatter();
         Game            newGame   = formatter.Deserialize(fs) as Game;
         board1       = newGame.board1;
         board2       = newGame.board2;
         player1      = newGame.player1;
         player2      = newGame.player2;
         Player1Ready = newGame.Player1Ready;
         Player2Ready = newGame.Player2Ready;
     }
 }
Esempio n. 13
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 // Use this for initialization
 public AiControl(int confusion, BoardInterface board, string color)
 {
     this.confusion   = confusion;
     this.board       = board;
     this.playerColor = color;
     if (color.Equals("white"))
     {
         opponentColor = "black";
     }
     else
     {
         opponentColor = "white";
     }
 }
Esempio n. 14
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        public Game(PlayerInterface player1, PlayerInterface player2)
        {
            this.player1 = player1;
            this.player2 = player2;
            board1       = new Board();
            board2       = new Board();
            OnPause      = false;

            Ships = new Dictionary <string, ShipInterface>();

            Ships.Add("Aircraft carrier", new Ship(5));
            Ships.Add("Battleship", new Ship(4));
            Ships.Add("Destroyer", new Ship(3));
            Ships.Add("Submarine", new Ship(3));
            Ships.Add("Patrol boat", new Ship(2));
        }
Esempio n. 15
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        public Placement choosePlacement(ShipInterface ship, BoardInterface board)
        {
            Random rnd = new Random();

            while (true)
            {
                try
                {
                    Position       position   = new Position(rnd.Next(1, 10), rnd.Next(1, 10));
                    bool           isVertical = rnd.Next(0, 1) == 1;
                    BoardInterface tempBoard  = board.Clone() as BoardInterface;
                    tempBoard.placeShip(ship, position, isVertical);
                    return(new Placement(position, isVertical));
                }
                catch { }
            }
        }
Esempio n. 16
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        public static void showField(BoardInterface board, int positionLeft)
        {
            int coursorLeft = Console.CursorLeft;
            int coursorTop  = Console.CursorTop;

            Console.SetCursorPosition(positionLeft, 0);
            Console.Write("# 1 2 3 4 5 6 7 8 9 10#");
            Console.SetCursorPosition(positionLeft - 1, 1);

            for (int i = 1; i <= 10; i++)
            {
                string label = (i / 10 == 1)? $"{i}" : $" {i}";
                Console.Write(label);
                for (int j = 1; j <= 10; j++)
                {
                    Position position = new Position(j, i);
                    try
                    {
                        switch (board.getStatus(position))
                        {
                        case ShipStatus.INTACT:
                            Console.Write(" *");
                            break;

                        case ShipStatus.HIT:
                            Console.Write(" X");
                            break;

                        case ShipStatus.SUNK:
                            Console.Write(" #");
                            break;
                        }
                    }
                    catch (InvalidPositionException e)
                    {
                        Console.Write("  ");
                    }
                }
                Console.Write($" {i}");
                Console.SetCursorPosition(positionLeft - 1, i + 1);
            }
            Console.CursorLeft += 1;
            Console.Write("# 1 2 3 4 5 6 7 8 9 10#");
            Console.SetCursorPosition(coursorLeft, coursorTop);
        }
Esempio n. 17
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        private void checkStatus(Position position, PlayerInterface currPlayer, BoardInterface enemyBoard)
        {
            try
            {
                switch (enemyBoard.getStatus(position))
                {
                case ShipStatus.HIT:
                    currPlayer.shotResult(position, ShotStatus.HIT);
                    break;

                case ShipStatus.SUNK:
                    currPlayer.shotResult(position, ShotStatus.SUNK);
                    break;
                }
            }
            catch
            {
                currPlayer.shotResult(position, ShotStatus.MISS);
            }
        }
Esempio n. 18
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 protected override void Perform(BoardInterface b)
 {
     Logger.Log("RunScriptAction: FileName: \"{0}\" Arguments: \"{1}\"", FileName, Arguments);
     try
     {
         ProcessStartInfo startInfo = new ProcessStartInfo(FileName, Arguments);
         startInfo.UseShellExecute        = false;
         startInfo.RedirectStandardOutput = true;
         Process p = Process.Start(startInfo);
         p.WaitForExit();
         String stdout = p.StandardOutput.ReadToEnd();
         if (!String.IsNullOrWhiteSpace(stdout))
         {
             Logger.Log("RunScriptAction: Output:\n{0}", stdout);
             MessageBox.Show(stdout);
         }
     }
     catch (Win32Exception e)
     {
         String message = String.Format("An error occured while executing the script: FileName: \"{0}\" Arguments: \"{1}\"\n{2}", FileName, Arguments, e);
         Logger.Log(message);
         MessageBox.Show(message);
     }
 }
Esempio n. 19
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        public IList <BoardInterface> GetBoardInterfaces()
        {
            var list = new List <BoardInterface>();

            var this2BoardType = new Guid("2153e8f3f0e0428b9713a17855795179");

            var virt = new BoardInterface
            {
                ObjId              = new Guid("840e94cfa86b483b87a47226d0494c99"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = new Guid("177a91443f074fd2a71d51db61c51ad5"),
                Name        = "Virtual",
                Description = "Virtual",
                Meta        = "virt://"
            };

            var usb1 = new BoardInterface
            {
                ObjId              = new Guid("4e70490c4e104c20b76c27032d2bd318"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = new Guid("4a02532b4aa04b4ba6a77a0ab6dff5bd"),
                Name        = "USB1",
                Description = "USB1",
                Meta        = "/dev/ttyUSB0"
            };
            var usb2 = new BoardInterface
            {
                ObjId              = new Guid("b9e3446faa3b4f23b50faf36e859e785"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = new Guid("4a02532b4aa04b4ba6a77a0ab6dff5bd"),
                Name        = "USB2",
                Description = "USB2",
                Meta        = "/dev/ttyUSB1"
            };
            var usb3 = new BoardInterface
            {
                ObjId              = new Guid("f843ae5d95d44336909dae37de835266"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = new Guid("4a02532b4aa04b4ba6a77a0ab6dff5bd"),
                Name        = "USB3",
                Description = "USB3",
                Meta        = "/dev/ttyUSB2"
            };
            var usb4 = new BoardInterface
            {
                ObjId              = new Guid("13101395b05c42be9c0b7915303f9de4"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = new Guid("4a02532b4aa04b4ba6a77a0ab6dff5bd"),
                Name        = "USB4",
                Description = "USB4",
                Meta        = "/dev/ttyUSB3"
            };

            var eth = new BoardInterface
            {
                ObjId              = new Guid("6a210ef8a7e646058d1b1eb5752e6080"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = new Guid("c45eda9672464fa092399ebb52e7ed66"),
                Name        = "Ethernet",
                Description = "Ethernet",
                Meta        = "eth://"
            };

            list.Add(virt);
            list.Add(usb1);
            list.Add(usb2);
            list.Add(usb3);
            list.Add(usb4);
            list.Add(eth);

            return(list);
        }
 public override bool Valid(BoardInterface b)
 {
     return(b.OutputPins.Contains(Pin));
 }
 protected override void Perform(BoardInterface b)
 {
     b.TogglePin(Pin);
 }
Esempio n. 22
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 public virtual void SetBoardInterface(BoardInterface board)
 {
     _board = board;
 }
Esempio n. 23
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 public override bool Valid(BoardInterface b)
 {
     return(true);
 }
Esempio n. 24
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 public abstract bool Valid(BoardInterface b);
Esempio n. 25
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 protected abstract void Perform(BoardInterface b);
Esempio n. 26
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        public IList <BoardInterface> GetBoardInterfaces()
        {
            var list = new List <BoardInterface>();

            var this2BoardType = new Guid("2153e8f3f0e0428b9713a17855795179");

            var virt = new BoardInterface
            {
                ObjId              = new Guid("840e94cfa86b483b87a47226d0494c99"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = GuidTemplateTypeAttribute.GetFromEnum(InterfaceTypeEnum.Virtual),
                Name        = "Virtual",
                Description = "Virtual",
                Meta        = "virt://"
            };

            var usb1 = new BoardInterface
            {
                ObjId              = new Guid("4e70490c4e104c20b76c27032d2bd318"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = GuidTemplateTypeAttribute.GetFromEnum(InterfaceTypeEnum.Usb),
                Name        = "USB1",
                Description = "USB1",
                Meta        = "/dev/ttyUSB0"
            };
            var usb2 = new BoardInterface
            {
                ObjId              = new Guid("b9e3446faa3b4f23b50faf36e859e785"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = GuidTemplateTypeAttribute.GetFromEnum(InterfaceTypeEnum.Usb),
                Name        = "USB2",
                Description = "USB2",
                Meta        = "/dev/ttyUSB1"
            };
            var usb3 = new BoardInterface
            {
                ObjId              = new Guid("f843ae5d95d44336909dae37de835266"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = GuidTemplateTypeAttribute.GetFromEnum(InterfaceTypeEnum.Usb),
                Name        = "USB3",
                Description = "USB3",
                Meta        = "/dev/ttyUSB2"
            };
            var usb4 = new BoardInterface
            {
                ObjId              = new Guid("13101395b05c42be9c0b7915303f9de4"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = GuidTemplateTypeAttribute.GetFromEnum(InterfaceTypeEnum.Usb),
                Name        = "USB4",
                Description = "USB4",
                Meta        = "/dev/ttyUSB3"
            };

            var eth = new BoardInterface
            {
                ObjId              = new Guid("6a210ef8a7e646058d1b1eb5752e6080"),
                This2BoardType     = this2BoardType,
                This2InterfaceType = GuidTemplateTypeAttribute.GetFromEnum(InterfaceTypeEnum.Ethernet),
                Name        = "Ethernet",
                Description = "Ethernet",
                Meta        = "eth://"
            };

            list.Add(virt);
            list.Add(usb1);
            list.Add(usb2);
            list.Add(usb3);
            list.Add(usb4);
            list.Add(eth);

            return(list);
        }
Esempio n. 27
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 public override bool Valid(BoardInterface b)
 {
     return(!String.IsNullOrEmpty(Text));
 }
Esempio n. 28
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    // variables used for testing
    //public int addPieces;
    //public bool colsTested = false;
    //public int[] colsToTest = {5};



    // Use this for initialization
    void Start()
    {
        board         = new BoardControl(6, 4, FieldPrefab, white, black);
        currentPlayer = new AiControl(30, board, "white");
        waitingPlayer = new HumanPlayerControl(board, "player1", "black");
    }
Esempio n. 29
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 protected override void Perform(BoardInterface b)
 {
     b.SetLed(SetToState);
 }
 protected override void Perform(BoardInterface b)
 {
     b.SetPin(Pin, SetToState);
 }