void First_Dialogue_Reset() { //Handle RemoveListener boardHandler.OnEndBoardInteraction.RemoveListener(First_Dialogue_Finish); boardHandler.OnEndBoardInteraction.AddListener(First_Dialogue_Finish); //ClearBoard boardHandler.IsClearBoard = true; boardHandler.SelectAllTiles(); combatManager.OnTutorialRoundEnd.Invoke(); ShowHidePopUps(); }