public void SetUp() { _aquarium = new Aquarium(new Size(600, 600)); _neon = new BlueNeon(new PointF(400, 400), Settings.BlueNeon.Size, _aquarium); _hunter = new Piranha(new PointF(420, 420), Settings.Piranha.Size, _aquarium); _aquarium.AddObject(_neon); _aquarium.AddObject((AFish)_hunter); }
public void RemovingGameObject() { BlueNeon neon = null; var randomCount = new Random().Next(1, 50); for (var i = 0; i < randomCount; i++) { neon = new BlueNeon(new PointF(10, 10), new SizeF(10, 10), _aquarium); } _aquarium.RemoveObject(neon); _aquarium.GetGameObjects().Count().Should().Be(randomCount - 1); }