public void OnTriggerEnter2D(Collider2D col) { if (col.name == "Player") { if ((bluescript != null) && blueactive) { Debug.Log("BlueDown"); blueactive = false; redactive = true; redscript.MakeActive(); bluescript.MakeInactive(); } else { Debug.Log("Red down"); blueactive = true; redactive = false; redscript.MakeInactive(); bluescript.MakeActive(); } } }