Esempio n. 1
0
    void Start()
    {
        GetComponent<Rigidbody2D>().velocity = Vector2.down* fallSpeed;
        dataObject = GameObject.Find("VisualizedHealthBar");
        localData = dataObject.GetComponent<HealthBarController>();

		playerObject = GameObject.FindGameObjectWithTag ("Player1").GetComponent<Player_movement> ();

		dataObject = GameObject.FindGameObjectWithTag ("ScoreText");
		score = dataObject.GetComponent<BloodCounter>();
    }
Esempio n. 2
0
	/*  private and pre-defined */

	// Use this for initialization
	void Start () {
		initY = healthBarTransform.localPosition.y;
		maxX = healthBarTransform.localPosition.x + healthBarTransform.rect.width;
		minX = healthBarTransform.localPosition.x;

		currentHealth = healthSpan;
		bleedingSpeed = defaultBleedingSpeed;
		scoreText = GameObject.FindGameObjectWithTag ("ScoreText").GetComponent<BloodCounter> ();

		playerScript = GameObject.FindGameObjectWithTag ("Player1").GetComponent<Player_movement> ();
	}