//this task is duplicated, may need remove to clean up. public static async Task Execute(ISession session, ulong pokemonId) { using (var blocker = new BlockableScope(session, BotActions.Upgrade)) { if (!await blocker.WaitToRun()) { return; } var all = session.Inventory.GetPokemons(); var pokemons = all.OrderByDescending(x => x.Cp).ThenBy(n => n.StaminaMax); var pokemon = pokemons.FirstOrDefault(p => p.Id == pokemonId); if (pokemon == null) { return; } var upgradeResult = await session.Inventory.UpgradePokemon(pokemon.Id); if (upgradeResult.Result.ToString().ToLower().Contains("success")) { Logger.Write("Pokemon Upgraded:" + session.Translation.GetPokemonTranslation(upgradeResult.UpgradedPokemon.PokemonId) + ":" + upgradeResult.UpgradedPokemon.Cp, LogLevel.LevelUp); session.EventDispatcher.Send(new PokemonLevelUpEvent { Id = upgradeResult.UpgradedPokemon.PokemonId, Cp = upgradeResult.UpgradedPokemon.Cp, UniqueId = pokemon.Id }); } DelayingUtils.Delay(session.LogicSettings.DelayBetweenPlayerActions, 0); } }
public static async Task Execute(ISession session, CancellationToken cancellationToken, List <ulong> pokemonIds) { using (var blocker = new BlockableScope(session, BotActions.Transfer)) { if (!await blocker.WaitToRun()) { return; } var all = session.Inventory.GetPokemons(); List <PokemonData> pokemonToTransfer = new List <PokemonData>(); var pokemons = all.OrderBy(x => x.Cp).ThenBy(n => n.StaminaMax); foreach (var item in pokemonIds) { var pokemon = pokemons.FirstOrDefault(p => p.Id == item); if (pokemon == null) { return; } pokemonToTransfer.Add(pokemon); } var pokemonSettings = await session.Inventory.GetPokemonSettings(); var pokemonFamilies = await session.Inventory.GetPokemonFamilies(); await session.Client.Inventory.TransferPokemons(pokemonIds); foreach (var pokemon in pokemonToTransfer) { var bestPokemonOfType = (session.LogicSettings.PrioritizeIvOverCp ? session.Inventory.GetHighestPokemonOfTypeByIv(pokemon) : session.Inventory.GetHighestPokemonOfTypeByCp(pokemon)) ?? pokemon; // Broadcast event as everyone would benefit var ev = new TransferPokemonEvent { Id = pokemon.Id, PokemonId = pokemon.PokemonId, Perfection = PokemonInfo.CalculatePokemonPerfection(pokemon), Cp = pokemon.Cp, BestCp = bestPokemonOfType.Cp, BestPerfection = PokemonInfo.CalculatePokemonPerfection(bestPokemonOfType), Candy = session.Inventory.GetCandyCount(pokemon.PokemonId) }; if (session.Inventory.GetCandyFamily(pokemon.PokemonId) != null) { ev.FamilyId = session.Inventory.GetCandyFamily(pokemon.PokemonId).FamilyId; } session.EventDispatcher.Send(ev); } await DelayingUtils.DelayAsync(session.LogicSettings.TransferActionDelay, 0, cancellationToken); } }
public static async Task Execute(ISession session, ulong pokemonId) { using (var blocker = new BlockableScope(session, Model.BotActions.Envolve)) { if (!await blocker.WaitToRun()) { return; } var all = await session.Inventory.GetPokemons(); var pokemons = all.OrderByDescending(x => x.Cp).ThenBy(n => n.StaminaMax); var pokemon = pokemons.FirstOrDefault(p => p.Id == pokemonId); if (pokemon == null) { return; } var evolveResponse = await session.Client.Inventory.EvolvePokemon(pokemon.Id); session.EventDispatcher.Send(new PokemonEvolveEvent { Id = pokemon.PokemonId, Exp = evolveResponse.ExperienceAwarded, UniqueId = pokemon.Id, Result = evolveResponse.Result }); DelayingUtils.Delay(session.LogicSettings.EvolveActionDelay, 0); } }
public static async Task DropItem(ISession session, ItemId item, int count) { using (var blocker = new BlockableScope(session, BotActions.RecycleItem)) { if (!await blocker.WaitToRun()) { return; } if (count > 0) { await session.Client.Inventory.RecycleItem(item, count); await session.Inventory.UpdateInventoryItem(item, -count); if (session.LogicSettings.VerboseRecycling) { session.EventDispatcher.Send(new ItemRecycledEvent { Id = item, Count = count }); } DelayingUtils.Delay(session.LogicSettings.RecycleActionDelay, 500); } } }
public static async Task Execute(ISession session, WebSocketSession webSocketSession, string requestID) { using (var blocker = new BlockableScope(session, BotActions.Eggs)) { if (!await blocker.WaitToRun()) { return; } var incubators = (await session.Inventory.GetEggIncubators()) .Where(x => x.UsesRemaining > 0 || x.ItemId == ItemId.ItemIncubatorBasicUnlimited) .OrderByDescending(x => x.ItemId == ItemId.ItemIncubatorBasicUnlimited) .ToList(); var unusedEggs = (await session.Inventory.GetEggs()) .Where(x => string.IsNullOrEmpty(x.EggIncubatorId)) .OrderBy(x => x.EggKmWalkedTarget - x.EggKmWalkedStart) .ToList(); var list = new EggListWeb { Incubators = incubators, UnusedEggs = unusedEggs }; webSocketSession.Send(EncodingHelper.Serialize(new EggListResponce(list, requestID))); } }
public static async Task Execute(ISession session, ulong pokemonId, bool favorite) { using (var blocker = new BlockableScope(session, Model.BotActions.Favorite)) { if (!await blocker.WaitToRun()) { return; } var all = await session.Inventory.GetPokemons(); var pokemon = all.FirstOrDefault(p => p.Id == pokemonId); if (pokemon != null) { var perfection = Math.Round(PokemonInfo.CalculatePokemonPerfection(pokemon)); await session.Client.Inventory.SetFavoritePokemon(pokemonId, favorite); session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonFavorite, perfection, session.Translation.GetPokemonTranslation(pokemon.PokemonId), pokemon.Cp) }); } } }
public static async Task Execute(ISession session, ulong pokemonId, bool isMax = false) { using (var block = new BlockableScope(session, Model.BotActions.Upgrade)) { if (!await block.WaitToRun()) { return; } //await session.Inventory.RefreshCachedInventory(); if (session.Inventory.GetStarDust() <= session.LogicSettings.GetMinStarDustForLevelUp) { return; } var pokemonToUpgrade = await session.Inventory.GetSinglePokemon(pokemonId); if (pokemonToUpgrade == null) { session.Actions.RemoveAll(x => x == Model.BotActions.Upgrade); return; } var myPokemonSettings = await session.Inventory.GetPokemonSettings(); var pokemonSettings = myPokemonSettings.ToList(); var myPokemonFamilies = await session.Inventory.GetPokemonFamilies(); var pokemonFamilies = myPokemonFamilies.ToList(); bool upgradable = false; int upgradeTimes = 0; do { try { upgradable = await UpgradeSinglePokemon(session, pokemonToUpgrade, pokemonFamilies, pokemonSettings);; if (upgradable) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonUpgrade); } upgradeTimes++; } catch (CaptchaException cex) { throw cex; } catch (Exception) { //make sure no exception happen } }while (upgradable && (isMax || upgradeTimes < session.LogicSettings.AmountOfTimesToUpgradeLoop)); } }
public static async Task Execute(ISession session, ulong pokemonId) { using (var blocker = new BlockableScope(session, BotActions.Envolve)) { if (!await blocker.WaitToRun()) { return; } var all = await session.Inventory.GetPokemons(); var pokemons = all.OrderByDescending(x => x.Cp).ThenBy(n => n.StaminaMax); var pokemon = pokemons.FirstOrDefault(p => p.Id == pokemonId); if (pokemon == null) { return; } var pokemonSettings = await session.Inventory.GetPokemonSettings(); var pokemonFamilies = await session.Inventory.GetPokemonFamilies(); var setting = pokemonSettings.FirstOrDefault(q => pokemon != null && q.PokemonId == pokemon.PokemonId); var family = pokemonFamilies.FirstOrDefault(q => setting != null && q.FamilyId == setting.FamilyId); if (setting.CandyToEvolve > family.Candy_) { return; } family.Candy_ -= setting.CandyToEvolve; var evolveResponse = await session.Client.Inventory.EvolvePokemon(pokemon.Id); // Update setting after evolve. setting = pokemonSettings.FirstOrDefault(q => pokemon != null && q.PokemonId == evolveResponse.EvolvedPokemonData.PokemonId); session.EventDispatcher.Send(new PokemonEvolveEvent { OriginalId = pokemonId, Id = pokemon.PokemonId, Exp = evolveResponse.ExperienceAwarded, UniqueId = pokemon.Id, Result = evolveResponse.Result, EvolvedPokemon = evolveResponse.EvolvedPokemonData, PokemonSetting = setting, Family = family }); DelayingUtils.Delay(session.LogicSettings.EvolveActionDelay, 0); } }
public static async Task Execute(ISession session, WebSocketSession webSocketSession, string requestID) { using (var blocker = new BlockableScope(session, BotActions.ListItems)) { if (!await blocker.WaitToRun()) { return; } var allItems = await session.Inventory.GetItems(); webSocketSession.Send(EncodingHelper.Serialize(new ItemListResponce(allItems, requestID))); } }
public static async Task Execute(ISession session, CancellationToken cancellationToken, ulong pokemonId) { using (var blocker = new BlockableScope(session, Model.BotActions.Transfer)) { if (!await blocker.WaitToRun()) { return; } var all = await session.Inventory.GetPokemons(); var pokemons = all.OrderBy(x => x.Cp).ThenBy(n => n.StaminaMax); var pokemon = pokemons.FirstOrDefault(p => p.Id == pokemonId); if (pokemon == null) { return; } var pokemonSettings = await session.Inventory.GetPokemonSettings(); var pokemonFamilies = await session.Inventory.GetPokemonFamilies(); await session.Client.Inventory.TransferPokemon(pokemonId); await session.Inventory.DeletePokemonFromInvById(pokemonId); var bestPokemonOfType = (session.LogicSettings.PrioritizeIvOverCp ? await session.Inventory.GetHighestPokemonOfTypeByIv(pokemon) : await session.Inventory.GetHighestPokemonOfTypeByCp(pokemon)) ?? pokemon; var setting = pokemonSettings.Single(q => q.PokemonId == pokemon.PokemonId); var family = pokemonFamilies.First(q => q.FamilyId == setting.FamilyId); family.Candy_++; // Broadcast event as everyone would benefit session.EventDispatcher.Send(new Logic.Event.TransferPokemonEvent { Id = pokemon.PokemonId, Perfection = Logic.PoGoUtils.PokemonInfo.CalculatePokemonPerfection(pokemon), Cp = pokemon.Cp, BestCp = bestPokemonOfType.Cp, BestPerfection = Logic.PoGoUtils.PokemonInfo.CalculatePokemonPerfection(bestPokemonOfType), FamilyCandies = family.Candy_ }); await DelayingUtils.DelayAsync(session.LogicSettings.TransferActionDelay, 0, cancellationToken); } }
public async Task Handle(ISession session, WebSocketSession webSocketSession, dynamic message) { string nickname = message.Data; if (nickname.Length > 15) { session.EventDispatcher.Send(new NoticeEvent() { Message = "You selected too long Desired name, max length: 15!" }); return; } if (nickname == session.Profile.PlayerData.Username) { return; } using (var blocker = new BlockableScope(session, BotActions.UpdateProfile)) { if (!await blocker.WaitToRun()) { return; } var res = await session.Client.Misc.ClaimCodename(nickname); if (res.Status == ClaimCodenameResponse.Types.Status.Success) { session.EventDispatcher.Send(new NoticeEvent() { Message = $"Your name is now: {res.Codename}" }); session.EventDispatcher.Send(new NicknameUpdateEvent() { Nickname = res.Codename }); } else { session.EventDispatcher.Send(new NoticeEvent() { Message = $"Couldn't change your nickname" }); } } }
public static async Task Execute(ISession session, WebSocketSession webSocketSession, string requestID) { using (var blocker = new BlockableScope(session, BotActions.ListItems)) { if (!await blocker.WaitToRun()) { return; } var allPokemonInBag = await session.Inventory.GetHighestsCp(1000); var list = new List <PokemonListWeb>(); allPokemonInBag.ToList().ForEach(o => list.Add(new PokemonListWeb(o))); webSocketSession.Send(EncodingHelper.Serialize(new PokemonListResponce(list, requestID))); } }
public static async Task Execute(ISession session, WebSocketSession webSocketSession, string requestID) { using (var blocker = new BlockableScope(session, BotActions.GetProfile)) { if (!await blocker.WaitToRun()) { return; } var playerStats = (await session.Inventory.GetPlayerStats()).FirstOrDefault(); if (playerStats == null) { return; } var tmpData = new TrainerProfileWeb(session.Profile.PlayerData, playerStats); webSocketSession.Send(EncodingHelper.Serialize(new TrainerProfileResponce(tmpData, requestID))); } }
public static async Task Execute(ISession session, WebSocketSession webSocketSession, string requestID) { using (var blocker = new BlockableScope(session, BotActions.PokemonSettings)) { if (!await blocker.WaitToRun()) { return; } var settings = await session.Inventory.GetPokemonSettings(); webSocketSession.Send(EncodingHelper.Serialize(new WebResponce { Command = "PokemonSettings", Data = settings, RequestID = requestID })); } }
//this task is duplicated, may need remove to clean up. public static async Task Execute(ISession session, ulong pokemonId) { using (var blocker = new BlockableScope(session, BotActions.Upgrade)) { if (!await blocker.WaitToRun().ConfigureAwait(false)) { return; } var all = await session.Inventory.GetPokemons().ConfigureAwait(false); var pokemons = all.OrderByDescending(x => x.Cp).ThenBy(n => n.StaminaMax); var pokemon = pokemons.FirstOrDefault(p => p.Id == pokemonId); if (pokemon == null) { return; } var upgradeResult = await session.Inventory.UpgradePokemon(pokemon.Id).ConfigureAwait(false); if (upgradeResult.Result.ToString().ToLower().Contains("success")) { var stardust = -PokemonCpUtils.GetStardustCostsForPowerup(pokemon.CpMultiplier); //+ pokemon.AdditionalCpMultiplier); var totalStarDust = session.Inventory.UpdateStarDust(stardust); Logger.Write($"LevelUpSpecificPokemonTasks: SD: {stardust} | CP: {-PokemonCpUtils.GetStardustCostsForPowerup(pokemon.CpMultiplier + pokemon.AdditionalCpMultiplier)}", LogLevel.Info); Logger.Write($"LevelUpSpecificPokemonTasks: {session.Translation.GetPokemonTranslation(upgradeResult.UpgradedPokemon.PokemonId)} | CP: {upgradeResult.UpgradedPokemon.Cp}", LogLevel.Info); session.EventDispatcher.Send(new PokemonLevelUpEvent { Id = upgradeResult.UpgradedPokemon.PokemonId, Cp = upgradeResult.UpgradedPokemon.Cp, UniqueId = pokemon.Id, PSD = stardust, PCandies = await PokemonInfo.GetCandy(session, pokemon).ConfigureAwait(false), Lvl = upgradeResult.UpgradedPokemon.Level(), }); } await DelayingUtils.DelayAsync(session.LogicSettings.DelayBetweenPlayerActions, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); } }
/// <summary> /// Because this function sometime being called inside loop, return true it mean we don't want break look, false it mean not need to call this , break a loop from caller function /// </summary> /// <param name="session"></param> /// <param name="cancellationToken"></param> /// <param name="encounter"></param> /// <param name="pokemon"></param> /// <param name="currentFortData"></param> /// <param name="sessionAllowTransfer"></param> /// <returns></returns> public static async Task <bool> Execute(ISession session, CancellationToken cancellationToken, dynamic encounter, MapPokemon pokemon, FortData currentFortData, bool sessionAllowTransfer) { var manager = TinyIoCContainer.Current.Resolve <MultiAccountManager>(); manager.ThrowIfSwitchAccountRequested(); // If the encounter is null nothing will work below, so exit now if (encounter == null) { return(true); } var totalBalls = (await session.Inventory.GetItems().ConfigureAwait(false)).Where(x => x.ItemId == ItemId.ItemPokeBall || x.ItemId == ItemId.ItemGreatBall || x.ItemId == ItemId.ItemUltraBall).Sum(x => x.Count); if (session.SaveBallForByPassCatchFlee && totalBalls < BALL_REQUIRED_TO_BYPASS_CATCHFLEE) { return(false); } // Exit if user defined max limits reached if (session.Stats.CatchThresholdExceeds(session)) { if (manager.AllowMultipleBot() && session.LogicSettings.MultipleBotConfig.SwitchOnCatchLimit && TinyIoCContainer.Current.Resolve <MultiAccountManager>().AllowSwitch()) { throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchLimitReached, ReachedValue = session.LogicSettings.CatchPokemonLimit }; } return(false); } using (var block = new BlockableScope(session, BotActions.Catch)) { if (!await block.WaitToRun().ConfigureAwait(false)) { return(true); } AmountOfBerries = new Dictionary <ItemId, int>(); cancellationToken.ThrowIfCancellationRequested(); float probability = encounter.CaptureProbability?.CaptureProbability_[0]; PokemonData encounteredPokemon; long unixTimeStamp; ulong _encounterId; string _spawnPointId; // Calling from CatchNearbyPokemonTask and SnipePokemonTask if (encounter is EncounterResponse && (encounter?.Status == EncounterResponse.Types.Status.EncounterSuccess)) { encounteredPokemon = encounter.WildPokemon?.PokemonData; unixTimeStamp = encounter.WildPokemon?.LastModifiedTimestampMs + encounter.WildPokemon?.TimeTillHiddenMs; _spawnPointId = encounter.WildPokemon?.SpawnPointId; _encounterId = encounter.WildPokemon?.EncounterId; } // Calling from CatchIncensePokemonTask else if (encounter is IncenseEncounterResponse && (encounter?.Result == IncenseEncounterResponse.Types.Result.IncenseEncounterSuccess)) { encounteredPokemon = encounter?.PokemonData; unixTimeStamp = pokemon.ExpirationTimestampMs; _spawnPointId = pokemon.SpawnPointId; _encounterId = pokemon.EncounterId; } // Calling from CatchLurePokemon else if (encounter is DiskEncounterResponse && encounter?.Result == DiskEncounterResponse.Types.Result.Success && !(currentFortData == null)) { encounteredPokemon = encounter?.PokemonData; unixTimeStamp = currentFortData.LureInfo.LureExpiresTimestampMs; _spawnPointId = currentFortData.Id; _encounterId = currentFortData.LureInfo.EncounterId; } else { return(true); // No success to work with, exit } // Check for pokeballs before proceeding var pokeball = await GetBestBall(session, encounteredPokemon, probability).ConfigureAwait(false); if (pokeball == ItemId.ItemUnknown) { Logger.Write(session.Translation.GetTranslation(TranslationString.ZeroPokeballInv)); return(false); } // Calculate CP and IV var pokemonCp = encounteredPokemon?.Cp; var pokemonIv = PokemonInfo.CalculatePokemonPerfection(encounteredPokemon); var lv = PokemonInfo.GetLevel(encounteredPokemon); // Calculate distance away var latitude = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Latitude : currentFortData.Latitude; var longitude = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Longitude : currentFortData.Longitude; var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, latitude, longitude); if (session.LogicSettings.ActivateMSniper) { var newdata = new MSniperServiceTask.EncounterInfo() { EncounterId = _encounterId.ToString(), Iv = Math.Round(pokemonIv, 2), Latitude = latitude.ToString("G17", CultureInfo.InvariantCulture), Longitude = longitude.ToString("G17", CultureInfo.InvariantCulture), PokemonId = (int)(encounteredPokemon?.PokemonId ?? 0), PokemonName = encounteredPokemon?.PokemonId.ToString(), SpawnPointId = _spawnPointId, Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon).ToString(), Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon).ToString(), Expiration = unixTimeStamp }; session.EventDispatcher.Send(newdata); } DateTime expiredDate = new DateTime(1970, 1, 1, 0, 0, 0).AddMilliseconds(Convert.ToDouble(unixTimeStamp)); var encounterEV = new EncounteredEvent() { Latitude = latitude, Longitude = longitude, PokemonId = encounteredPokemon.PokemonId, IV = pokemonIv, Level = (int)lv, Expires = expiredDate.ToUniversalTime(), ExpireTimestamp = unixTimeStamp, SpawnPointId = _spawnPointId, EncounterId = _encounterId.ToString(), Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon).ToString(), Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon).ToString(), }; //add catch to avoid snipe duplicate string uniqueCacheKey = CatchPokemonTask.GetUsernameGeoLocationCacheKey(session.Settings.Username, encounterEV.PokemonId, encounterEV.Latitude, encounterEV.Longitude); session.Cache.Add(uniqueCacheKey, encounterEV, DateTime.Now.AddMinutes(30)); session.EventDispatcher.Send(encounterEV); if (IsNotMetWithCatchCriteria(session, encounteredPokemon, pokemonIv, lv, pokemonCp)) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, encounteredPokemon.PokemonId) }); session.Cache.Add(CatchPokemonTask.GetEncounterCacheKey(_encounterId), encounteredPokemon, expiredDate); Logger.Write( $"Filter catch not met. {encounteredPokemon.PokemonId.ToString()} IV {pokemonIv} lv {lv} {pokemonCp} move1 {PokemonInfo.GetPokemonMove1(encounteredPokemon)} move 2 {PokemonInfo.GetPokemonMove2(encounteredPokemon)}"); return(true); } CatchPokemonResponse caughtPokemonResponse = null; var lastThrow = CatchPokemonResponse.Types.CatchStatus.CatchSuccess; // Initializing lastThrow var attemptCounter = 1; // Main CatchPokemon-loop do { if (session.LogicSettings.UseHumanlikeDelays) { await DelayingUtils.DelayAsync(session.LogicSettings.BeforeCatchDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); } if ((session.LogicSettings.MaxPokeballsPerPokemon > 0 && attemptCounter > session.LogicSettings.MaxPokeballsPerPokemon)) { break; } pokeball = await GetBestBall(session, encounteredPokemon, probability).ConfigureAwait(false); if (pokeball == ItemId.ItemUnknown) { session.EventDispatcher.Send(new NoPokeballEvent { Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId, Cp = encounteredPokemon.Cp }); return(false); } // Determine whether to use berries or not if (lastThrow != CatchPokemonResponse.Types.CatchStatus.CatchMissed) { //AmountOfBerries++; //if (AmountOfBerries <= session.LogicSettings.MaxBerriesToUsePerPokemon) await UseBerry(session, encounterEV.PokemonId, _encounterId, _spawnPointId, pokemonIv, pokemonCp ?? 10000, //unknown CP pokemon, want to use berry encounterEV.Level, probability, cancellationToken).ConfigureAwait(false); } bool hitPokemon = true; //default to excellent throw var normalizedRecticleSize = 1.95; //default spin var spinModifier = 1.0; //Humanized throws if (session.LogicSettings.EnableHumanizedThrows) { //thresholds: https://gist.github.com/anonymous/077d6dea82d58b8febde54ae9729b1bf var spinTxt = "Curve"; var hitTxt = "Excellent"; if (pokemonCp > session.LogicSettings.ForceExcellentThrowOverCp || pokemonIv > session.LogicSettings.ForceExcellentThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.7) + 1.7; } else if (pokemonCp >= session.LogicSettings.ForceGreatThrowOverCp || pokemonIv >= session.LogicSettings.ForceGreatThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.3) + 1.3; hitTxt = "Great"; } else { var regularThrow = 100 - (session.LogicSettings.ExcellentThrowChance + session.LogicSettings.GreatThrowChance + session.LogicSettings.NiceThrowChance); var rnd = Random.Next(1, 101); if (rnd <= regularThrow) { normalizedRecticleSize = Random.NextDouble() * (1 - 0.1) + 0.1; hitTxt = "Ordinary"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.3 - 1) + 1; hitTxt = "Nice"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance + session.LogicSettings.GreatThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.7 - 1.3) + 1.3; hitTxt = "Great"; } if (Random.NextDouble() * 100 > session.LogicSettings.CurveThrowChance) { spinModifier = 0.0; spinTxt = "Straight"; } } // Round to 2 decimals normalizedRecticleSize = Math.Round(normalizedRecticleSize, 2); // Missed throw check int missChance = Random.Next(1, 101); if (missChance <= session.LogicSettings.ThrowMissPercentage && session.LogicSettings.EnableMissedThrows) { hitPokemon = false; } Logger.Write($"(Threw ball) {hitTxt} throw, {spinTxt}-ball, HitPokemon = {hitPokemon}...", LogLevel.Debug); } if (CatchFleeContinuouslyCount >= 3 && session.LogicSettings.ByPassCatchFlee) { MSniperServiceTask.BlockSnipe(); if (totalBalls <= BALL_REQUIRED_TO_BYPASS_CATCHFLEE) { Logger.Write("You don't have enough balls to bypass catchflee"); return(false); } List <ItemId> ballToByPass = new List <ItemId>(); var numPokeBalls = await session.Inventory.GetItemAmountByType(ItemId.ItemPokeBall).ConfigureAwait(false); for (int i = 0; i < numPokeBalls - 1; i++) { ballToByPass.Add(ItemId.ItemPokeBall); } var numGreatBalls = await session.Inventory.GetItemAmountByType(ItemId.ItemGreatBall).ConfigureAwait(false); for (int i = 0; i < numGreatBalls - 1; i++) { ballToByPass.Add(ItemId.ItemGreatBall); } var numUltraBalls = await session.Inventory.GetItemAmountByType(ItemId.ItemUltraBall).ConfigureAwait(false); for (int i = 0; i < numUltraBalls - 1; i++) { ballToByPass.Add(ItemId.ItemUltraBall); } bool catchMissed = true; Random r = new Random(); for (int i = 0; i < ballToByPass.Count - 1; i++) { if (i > 130 && r.Next(0, 100) <= 30) { catchMissed = false; } else { catchMissed = true; } caughtPokemonResponse = await session.Client.Encounter.CatchPokemon( encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.EncounterId : _encounterId, encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.SpawnPointId : currentFortData.Id, ballToByPass[i], 1.0, 1.0, !catchMissed).ConfigureAwait(false); await session.Inventory.UpdateInventoryItem(ballToByPass[i]).ConfigureAwait(false); await Task.Delay(100).ConfigureAwait(false); Logger.Write($"CatchFlee By pass : {ballToByPass[i].ToString()} , Attempt {i}, result {caughtPokemonResponse.Status}"); if (caughtPokemonResponse.Status != CatchPokemonResponse.Types.CatchStatus.CatchMissed) { session.SaveBallForByPassCatchFlee = false; CatchFleeContinuouslyCount = 0; break; } } } else { caughtPokemonResponse = await session.Client.Encounter.CatchPokemon( encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.EncounterId : _encounterId, encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.SpawnPointId : currentFortData.Id, pokeball, normalizedRecticleSize, spinModifier, hitPokemon).ConfigureAwait(false); await session.Inventory.UpdateInventoryItem(pokeball).ConfigureAwait(false); } var evt = new PokemonCaptureEvent() { Status = caughtPokemonResponse.Status, CaptureReason = caughtPokemonResponse.CaptureReason, Latitude = latitude, Longitude = longitude }; lastThrow = caughtPokemonResponse.Status; // sets lastThrow status if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { evt.Shiny = (await session.Inventory.GetPokemons().ConfigureAwait(false)).First(x => x.Id == caughtPokemonResponse.CapturedPokemonId).PokemonDisplay.Shiny ? "Yes" : "No"; evt.Form = (await session.Inventory.GetPokemons().ConfigureAwait(false)).First(x => x.Id == caughtPokemonResponse.CapturedPokemonId).PokemonDisplay.Form.ToString().Replace("Unown", "").Replace("Unset", "Normal"); evt.Costume = (await session.Inventory.GetPokemons().ConfigureAwait(false)).First(x => x.Id == caughtPokemonResponse.CapturedPokemonId).PokemonDisplay.Costume.ToString().Replace("Unset", "Regular"); evt.Gender = (await session.Inventory.GetPokemons().ConfigureAwait(false)).First(x => x.Id == caughtPokemonResponse.CapturedPokemonId).PokemonDisplay.Gender.ToString(); var totalExp = 0; var stardust = caughtPokemonResponse.CaptureAward.Stardust.Sum(); var totalStarDust = session.Inventory.UpdateStarDust(stardust); var CaptuerXP = caughtPokemonResponse.CaptureAward.Xp.Sum(); if (encounteredPokemon != null) { encounteredPokemon.Id = caughtPokemonResponse.CapturedPokemonId; } foreach (var xp in caughtPokemonResponse.CaptureAward.Xp) { totalExp += xp; } //This accounts for XP for CatchFlee if (totalExp < 1) { totalExp = 25; } evt.Exp = totalExp; evt.Stardust = stardust; evt.UniqueId = caughtPokemonResponse.CapturedPokemonId; evt.Candy = await session.Inventory.GetCandyFamily(pokemon.PokemonId).ConfigureAwait(false); evt.totalStarDust = totalStarDust; if (session.LogicSettings.AutoFavoriteShinyOnCatch) { if (evt.Shiny == "Yes") { await FavoritePokemonTask.Execute(session, encounteredPokemon.Id, true); Logger.Write($"You've caught a Shiny Pokemon ({encounteredPokemon.Nickname}) and it has been Favorited."); } } } if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess || caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchFlee) { // Also count catch flee against the catch limit if (session.LogicSettings.UseCatchLimit) { session.Stats.AddPokemonTimestamp(DateTime.Now.Ticks); session.EventDispatcher.Send(new CatchLimitUpdate(session.Stats.GetNumPokemonsInLast24Hours(), session.LogicSettings.CatchPokemonLimit)); } } evt.CatchType = encounter is EncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeNormal) : encounter is DiskEncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeLure) : session.Translation.GetTranslation(TranslationString.CatchTypeIncense); evt.CatchTypeText = encounter is EncounterResponse ? "normal" : encounter is DiskEncounterResponse ? "lure" : "incense"; evt.Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId; evt.EncounterId = _encounterId; evt.Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon); evt.Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon); evt.Expires = pokemon?.ExpirationTimestampMs ?? 0; evt.SpawnPointId = _spawnPointId; evt.Level = PokemonInfo.GetLevel(encounteredPokemon); evt.Cp = encounteredPokemon.Cp; evt.MaxCp = PokemonInfo.CalculateMaxCp(encounteredPokemon.PokemonId); evt.Perfection = Math.Round(PokemonInfo.CalculatePokemonPerfection(encounteredPokemon), 2); evt.Probability = Math.Round(probability * 100, 2); evt.Distance = distance; evt.Pokeball = pokeball; evt.Attempt = attemptCounter; //await session.Inventory.RefreshCachedInventory().ConfigureAwait(false); evt.BallAmount = await session.Inventory.GetItemAmountByType(pokeball).ConfigureAwait(false); evt.Rarity = PokemonGradeHelper.GetPokemonGrade(evt.Id).ToString(); session.EventDispatcher.Send(evt); attemptCounter++; // If Humanlike delays are used if (session.LogicSettings.UseHumanlikeDelays) { switch (caughtPokemonResponse.Status) { case CatchPokemonResponse.Types.CatchStatus.CatchError: await DelayingUtils.DelayAsync(session.LogicSettings.CatchErrorDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; case CatchPokemonResponse.Types.CatchStatus.CatchSuccess: await DelayingUtils.DelayAsync(session.LogicSettings.CatchSuccessDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; case CatchPokemonResponse.Types.CatchStatus.CatchEscape: await DelayingUtils.DelayAsync(session.LogicSettings.CatchEscapeDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; case CatchPokemonResponse.Types.CatchStatus.CatchFlee: await DelayingUtils.DelayAsync(session.LogicSettings.CatchFleeDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; case CatchPokemonResponse.Types.CatchStatus.CatchMissed: await DelayingUtils.DelayAsync(session.LogicSettings.CatchMissedDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; default: break; } } else { await DelayingUtils.DelayAsync(session.LogicSettings.DelayBetweenPlayerActions, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); } } while (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchMissed || caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchEscape); if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchFlee) { CatchFleeContinuouslyCount++; if (CatchFleeContinuouslyCount >= 3 && session.LogicSettings.ByPassCatchFlee) { session.SaveBallForByPassCatchFlee = true; Logger.Write("Seem that bot has been catch flee softban, Bot will start save 100 balls to by pass it."); } if (manager.AllowMultipleBot() && !session.LogicSettings.ByPassCatchFlee) { if (CatchFleeContinuouslyCount > session.LogicSettings.MultipleBotConfig.CatchFleeCount && TinyIoCContainer.Current.Resolve <MultiAccountManager>().AllowSwitch()) { CatchFleeContinuouslyCount = 0; session.SaveBallForByPassCatchFlee = false; throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchFlee, ReachedValue = session.LogicSettings.MultipleBotConfig.CatchFleeCount }; } } } else { //reset if not catch flee. if (caughtPokemonResponse.Status != CatchPokemonResponse.Types.CatchStatus.CatchMissed) { CatchFleeContinuouslyCount = 0; MSniperServiceTask.UnblockSnipe(); } } session.Actions.RemoveAll(x => x == BotActions.Catch); if (MultipleBotConfig.IsMultiBotActive(session.LogicSettings, manager)) { ExecuteSwitcher(session, encounterEV); } if (session.LogicSettings.TransferDuplicatePokemonOnCapture && session.LogicSettings.TransferDuplicatePokemon && sessionAllowTransfer && caughtPokemonResponse != null && caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { if (session.LogicSettings.UseNearActionRandom) { await HumanRandomActionTask.TransferRandom(session, cancellationToken).ConfigureAwait(false); } else { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } } } return(true); }
public static async Task Execute(ISession session, ulong pokemonId, bool isMax = false, int numUpgrades = -1) { using (var block = new BlockableScope(session, BotActions.Upgrade)) { if (numUpgrades == -1) { numUpgrades = session.LogicSettings.AmountOfTimesToUpgradeLoop; } PokemonData pokemonToUpgrade = null; try { if (await block.WaitToRun().ConfigureAwait(false)) { if (session.Inventory.GetStarDust() <= session.LogicSettings.GetMinStarDustForLevelUp) { return; } pokemonToUpgrade = await session.Inventory.GetSinglePokemon(pokemonId).ConfigureAwait(false); if (pokemonToUpgrade == null) { return; } bool upgradable = false; int upgradeTimes = 0; do { try { upgradable = await UpgradeSinglePokemon(session, pokemonToUpgrade).ConfigureAwait(false); if (upgradable) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonUpgrade).ConfigureAwait(false); } upgradeTimes++; } catch (CaptchaException cex) { throw cex; } catch (Exception) { //make sure no exception happen } } while (upgradable && (isMax || upgradeTimes < numUpgrades)); } } finally { // Reload pokemon after upgrade. var upgradedPokemon = await session.Inventory.GetSinglePokemon(pokemonId).ConfigureAwait(false); session.EventDispatcher.Send(new FinishUpgradeEvent() { PokemonId = pokemonId, Pokemon = upgradedPokemon }); } } }
public static async Task Execute(ISession session, ulong pokemonId, PokemonId evolveToId = PokemonId.Missingno) { using (var blocker = new BlockableScope(session, BotActions.Envolve)) { if (!await blocker.WaitToRun().ConfigureAwait(false)) { session.EventDispatcher.Send(new PokemonEvolveEvent { OriginalId = pokemonId, Cancelled = true }); return; } var all = await session.Inventory.GetPokemons().ConfigureAwait(false); var pokemons = all.OrderByDescending(x => x.Cp).ThenBy(n => n.StaminaMax); var pokemon = pokemons.FirstOrDefault(p => p.Id == pokemonId); if (pokemon == null) { return; } if (!await session.Inventory.CanEvolvePokemon(pokemon, new Model.Settings.EvolveFilter() { EvolveTo = evolveToId.ToString() }).ConfigureAwait(false)) { return; } ItemId itemToEvolve = ItemId.ItemUnknown; var pkmSetting = await session.Inventory.GetPokemonSetting(pokemon.PokemonId).ConfigureAwait(false); if (evolveToId != PokemonId.Missingno && pkmSetting != null) { var evolution = pkmSetting.EvolutionBranch.FirstOrDefault(x => x.Evolution == evolveToId); if (evolution != null) { itemToEvolve = evolution.EvolutionItemRequirement; if (itemToEvolve != ItemId.ItemUnknown && await session.Inventory.GetItemAmountByType(itemToEvolve).ConfigureAwait(false) == 0) { session.EventDispatcher.Send(new PokemonEvolveEvent { OriginalId = pokemonId, Cancelled = true }); return; } } } var evolveResponse = await session.Client.Inventory.EvolvePokemon(pokemon.Id, itemToEvolve).ConfigureAwait(false); session.EventDispatcher.Send(new PokemonEvolveEvent { OriginalId = pokemonId, Id = pokemon.PokemonId, Exp = evolveResponse.ExperienceAwarded, UniqueId = pokemon.Id, Result = evolveResponse.Result, EvolvedPokemon = evolveResponse.EvolvedPokemonData }); } }
/// <summary> /// Because this function sometime being called inside loop, return true it mean we don't want break look, false it mean not need to call this , break a loop from caller function /// </summary> /// <param name="session"></param> /// <param name="cancellationToken"></param> /// <param name="encounter"></param> /// <param name="pokemon"></param> /// <param name="currentFortData"></param> /// <param name="sessionAllowTransfer"></param> /// <returns></returns> public static async Task <bool> Execute(ISession session, CancellationToken cancellationToken, dynamic encounter, MapPokemon pokemon, FortData currentFortData, bool sessionAllowTransfer) { // If the encounter is null nothing will work below, so exit now if (encounter == null) { return(true); } // Exit if user defined max limits reached if (session.Stats.CatchThresholdExceeds(session)) { if (session.LogicSettings.AllowMultipleBot && session.LogicSettings.MultipleBotConfig.SwitchOnCatchLimit) { throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchLimitReached, ReachedValue = session.LogicSettings.CatchPokemonLimit }; } return(false); } using (var block = new BlockableScope(session, BotActions.Catch)) { if (!await block.WaitToRun()) { return(true); } AmountOfBerries = 0; cancellationToken.ThrowIfCancellationRequested(); float probability = encounter.CaptureProbability?.CaptureProbability_[0]; PokemonData encounteredPokemon; long unixTimeStamp; ulong _encounterId; string _spawnPointId; // Calling from CatchNearbyPokemonTask and SnipePokemonTask if (encounter is EncounterResponse && (encounter?.Status == EncounterResponse.Types.Status.EncounterSuccess)) { encounteredPokemon = encounter.WildPokemon?.PokemonData; unixTimeStamp = encounter.WildPokemon?.LastModifiedTimestampMs + encounter.WildPokemon?.TimeTillHiddenMs; _spawnPointId = encounter.WildPokemon?.SpawnPointId; _encounterId = encounter.WildPokemon?.EncounterId; } // Calling from CatchIncensePokemonTask else if (encounter is IncenseEncounterResponse && (encounter?.Result == IncenseEncounterResponse.Types.Result.IncenseEncounterSuccess)) { encounteredPokemon = encounter?.PokemonData; unixTimeStamp = pokemon.ExpirationTimestampMs; _spawnPointId = pokemon.SpawnPointId; _encounterId = pokemon.EncounterId; } // Calling from CatchLurePokemon else if (encounter is DiskEncounterResponse && encounter?.Result == DiskEncounterResponse.Types.Result.Success && !(currentFortData == null)) { encounteredPokemon = encounter?.PokemonData; unixTimeStamp = currentFortData.LureInfo.LureExpiresTimestampMs; _spawnPointId = currentFortData.Id; _encounterId = currentFortData.LureInfo.EncounterId; } else { return(true); // No success to work with, exit } // Check for pokeballs before proceeding var pokeball = await GetBestBall(session, encounteredPokemon, probability); if (pokeball == ItemId.ItemUnknown) { Logger.Write(session.Translation.GetTranslation(TranslationString.ZeroPokeballInv)); return(false); } // Calculate CP and IV var pokemonCp = encounteredPokemon?.Cp; var pokemonIv = PokemonInfo.CalculatePokemonPerfection(encounteredPokemon); var lv = PokemonInfo.GetLevel(encounteredPokemon); // Calculate distance away var latitude = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Latitude : currentFortData.Latitude; var longitude = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Longitude : currentFortData.Longitude; var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, latitude, longitude); if (session.LogicSettings.ActivateMSniper) { var newdata = new MSniperServiceTask.EncounterInfo(); newdata.EncounterId = _encounterId.ToString(); newdata.Iv = Math.Round(pokemonIv, 2); newdata.Latitude = latitude.ToString("G17", CultureInfo.InvariantCulture); newdata.Longitude = longitude.ToString("G17", CultureInfo.InvariantCulture); newdata.PokemonId = (int)(encounteredPokemon?.PokemonId ?? 0); newdata.PokemonName = encounteredPokemon?.PokemonId.ToString(); newdata.SpawnPointId = _spawnPointId; newdata.Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon).ToString(); newdata.Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon).ToString(); newdata.Expiration = unixTimeStamp; session.EventDispatcher.Send(newdata); } DateTime expiredDate = new DateTime(1970, 1, 1, 0, 0, 0).AddMilliseconds(Convert.ToDouble(unixTimeStamp)); var encounterEV = new EncounteredEvent() { Latitude = latitude, Longitude = longitude, PokemonId = encounteredPokemon.PokemonId, IV = pokemonIv, Level = (int)lv, Expires = expiredDate.ToUniversalTime(), ExpireTimestamp = unixTimeStamp, SpawnPointId = _spawnPointId, EncounterId = _encounterId.ToString(), Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon).ToString(), Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon).ToString(), }; //add catch to avoid snipe duplicate string uniqueCacheKey = $"{session.Settings.PtcUsername}{session.Settings.GoogleUsername}{Math.Round(encounterEV.Latitude, 6)}{encounterEV.PokemonId}{Math.Round(encounterEV.Longitude, 6)}"; session.Cache.Add(uniqueCacheKey, encounterEV, DateTime.Now.AddMinutes(15)); session.EventDispatcher.Send(encounterEV); if (IsNotMetWithCatchCriteria(session, encounteredPokemon, pokemonIv, lv, pokemonCp)) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, encounteredPokemon.PokemonId) }); session.Cache.Add(_encounterId.ToString(), encounteredPokemon, expiredDate); Logger.Write( $"Filter catch not met. {encounteredPokemon.PokemonId.ToString()} IV {pokemonIv} lv {lv} {pokemonCp} move1 {PokemonInfo.GetPokemonMove1(encounteredPokemon)} move 2 {PokemonInfo.GetPokemonMove2(encounteredPokemon)}"); return(true); } CatchPokemonResponse caughtPokemonResponse = null; var lastThrow = CatchPokemonResponse.Types.CatchStatus.CatchSuccess; // Initializing lastThrow var attemptCounter = 1; // Main CatchPokemon-loop do { if ((session.LogicSettings.MaxPokeballsPerPokemon > 0 && attemptCounter > session.LogicSettings.MaxPokeballsPerPokemon)) { break; } pokeball = await GetBestBall(session, encounteredPokemon, probability); if (pokeball == ItemId.ItemUnknown) { session.EventDispatcher.Send(new NoPokeballEvent { Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId, Cp = encounteredPokemon.Cp }); return(false); } // Determine whether to use berries or not if (((session.LogicSettings.UseBerriesOperator.ToLower().Equals("and") && pokemonIv >= session.LogicSettings.UseBerriesMinIv && pokemonCp >= session.LogicSettings.UseBerriesMinCp && probability < session.LogicSettings.UseBerriesBelowCatchProbability) || (session.LogicSettings.UseBerriesOperator.ToLower().Equals("or") && ( pokemonIv >= session.LogicSettings.UseBerriesMinIv || pokemonCp >= session.LogicSettings.UseBerriesMinCp || probability < session.LogicSettings.UseBerriesBelowCatchProbability))) && // if last throw is a miss, no double berry lastThrow != CatchPokemonResponse.Types.CatchStatus.CatchMissed) { AmountOfBerries++; if (AmountOfBerries <= session.LogicSettings.MaxBerriesToUsePerPokemon) { await UseBerry(session, _encounterId, _spawnPointId, cancellationToken); } } bool hitPokemon = true; //default to excellent throw var normalizedRecticleSize = 1.95; //default spin var spinModifier = 1.0; //Humanized throws if (session.LogicSettings.EnableHumanizedThrows) { //thresholds: https://gist.github.com/anonymous/077d6dea82d58b8febde54ae9729b1bf var spinTxt = "Curve"; var hitTxt = "Excellent"; if (pokemonCp > session.LogicSettings.ForceExcellentThrowOverCp || pokemonIv > session.LogicSettings.ForceExcellentThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.7) + 1.7; } else if (pokemonCp >= session.LogicSettings.ForceGreatThrowOverCp || pokemonIv >= session.LogicSettings.ForceGreatThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.3) + 1.3; hitTxt = "Great"; } else { var regularThrow = 100 - (session.LogicSettings.ExcellentThrowChance + session.LogicSettings.GreatThrowChance + session.LogicSettings.NiceThrowChance); var rnd = Random.Next(1, 101); if (rnd <= regularThrow) { normalizedRecticleSize = Random.NextDouble() * (1 - 0.1) + 0.1; hitTxt = "Ordinary"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.3 - 1) + 1; hitTxt = "Nice"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance + session.LogicSettings.GreatThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.7 - 1.3) + 1.3; hitTxt = "Great"; } if (Random.NextDouble() * 100 > session.LogicSettings.CurveThrowChance) { spinModifier = 0.0; spinTxt = "Straight"; } } // Round to 2 decimals normalizedRecticleSize = Math.Round(normalizedRecticleSize, 2); // Missed throw check int missChance = Random.Next(1, 101); if (missChance <= session.LogicSettings.ThrowMissPercentage && session.LogicSettings.EnableMissedThrows) { hitPokemon = false; } Logger.Write($"(Threw ball) {hitTxt} throw, {spinTxt}-ball, HitPokemon = {hitPokemon}...", LogLevel.Debug); } caughtPokemonResponse = await session.Client.Encounter.CatchPokemon( encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.EncounterId : _encounterId, encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.SpawnPointId : currentFortData.Id, pokeball, normalizedRecticleSize, spinModifier, hitPokemon); await session.Inventory.UpdateInventoryItem(pokeball, -1); var evt = new PokemonCaptureEvent() { Status = caughtPokemonResponse.Status, Latitude = latitude, Longitude = longitude }; lastThrow = caughtPokemonResponse.Status; // sets lastThrow status if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { var totalExp = 0; var totalStartDust = caughtPokemonResponse.CaptureAward.Stardust.Sum(); if (encounteredPokemon != null) { encounteredPokemon.Id = caughtPokemonResponse.CapturedPokemonId; await session.Inventory.AddPokemonToCache(encounteredPokemon); } foreach (var xp in caughtPokemonResponse.CaptureAward.Xp) { totalExp += xp; } var stardust = session.Inventory.UpdateStartDust(totalStartDust); evt.Exp = totalExp; evt.Stardust = stardust; evt.UniqueId = caughtPokemonResponse.CapturedPokemonId; var pokemonSettings = await session.Inventory.GetPokemonSettings(); var pokemonFamilies = await session.Inventory.GetPokemonFamilies(); var setting = pokemonSettings.FirstOrDefault(q => pokemon != null && q.PokemonId == pokemon.PokemonId); var family = pokemonFamilies.FirstOrDefault(q => setting != null && q.FamilyId == setting.FamilyId); if (family != null) { await session.Inventory.UpdateCandy(family, caughtPokemonResponse.CaptureAward.Candy.Sum()); family.Candy_ += caughtPokemonResponse.CaptureAward.Candy.Sum(); evt.FamilyCandies = family.Candy_; } else { evt.FamilyCandies = caughtPokemonResponse.CaptureAward.Candy.Sum(); } if (session.LogicSettings.UseCatchLimit) { session.Stats.AddPokemonTimestamp(DateTime.Now.Ticks); Logger.Write( $"(CATCH LIMIT) {session.Stats.GetNumPokemonsInLast24Hours()}/{session.LogicSettings.CatchPokemonLimit}", LogLevel.Info, ConsoleColor.Yellow); } } evt.CatchType = encounter is EncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeNormal) : encounter is DiskEncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeLure) : session.Translation.GetTranslation(TranslationString.CatchTypeIncense); evt.CatchTypeText = encounter is EncounterResponse ? "normal" : encounter is DiskEncounterResponse ? "lure" : "incense"; evt.Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId; evt.EncounterId = _encounterId; evt.Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon); evt.Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon); evt.Expires = pokemon?.ExpirationTimestampMs ?? 0; evt.SpawnPointId = _spawnPointId; evt.Level = PokemonInfo.GetLevel(encounteredPokemon); evt.Cp = encounteredPokemon.Cp; evt.MaxCp = PokemonInfo.CalculateMaxCp(encounteredPokemon); evt.Perfection = Math.Round(PokemonInfo.CalculatePokemonPerfection(encounteredPokemon)); evt.Probability = Math.Round(probability * 100, 2); evt.Distance = distance; evt.Pokeball = pokeball; evt.Attempt = attemptCounter; //await session.Inventory.RefreshCachedInventory(); evt.BallAmount = await session.Inventory.GetItemAmountByType(pokeball); evt.Rarity = PokemonGradeHelper.GetPokemonGrade(evt.Id).ToString(); session.EventDispatcher.Send(evt); attemptCounter++; DelayingUtils.Delay(session.LogicSettings.DelayBetweenPlayerActions, 0); } while (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchMissed || caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchEscape); if (session.LogicSettings.AllowMultipleBot) { if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchFlee) { CatchFleeContinuouslyCount++; if (CatchFleeContinuouslyCount > session.LogicSettings.MultipleBotConfig.CatchFleeCount) { CatchFleeContinuouslyCount = 0; throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchFlee, ReachedValue = session.LogicSettings.MultipleBotConfig.CatchFleeCount }; } } else { //reset if not catch flee. CatchFleeContinuouslyCount = 0; MSniperServiceTask.UnblockSnipe(); } } session.Actions.RemoveAll(x => x == BotActions.Catch); if (MultipleBotConfig.IsMultiBotActive(session.LogicSettings)) { ExecuteSwitcher(session, encounterEV); } if (session.LogicSettings.TransferDuplicatePokemonOnCapture && session.LogicSettings.TransferDuplicatePokemon && sessionAllowTransfer && caughtPokemonResponse != null && caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { if (session.LogicSettings.UseNearActionRandom) { await HumanRandomActionTask.TransferRandom(session, cancellationToken); } else { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } } return(true); }