public VoidCallBlock(GCommand command) { InitializeComponent(); _GCommand = command; _HoleList = BlockUtils.SetContent(command, WrapContent); _HoleList.Add(NextConnectHole); InitializeBlock(); }
// 생성자 public ObjectCallBlock(GCommand command) { InitializeComponent(); _GCommand = command; _HoleList = BlockUtils.SetContent(command, WrapContent, new BrushConverter().ConvertFromString("#FF79297E") as Brush); _GObjectList = new List <GBase> { GObject }; InitializeBlock(); }