// Update is called once per frame
    void Update()
    {
        if (controllingObject == null)
        {
            return;
        }
        timer += Time.deltaTime;
        // TestPrint();
        InputProcess();

        //timer가 아직 interval이 되지 않았을 때 return
        if (timer < dropInterval)
        {
            return;
        }
        timer = 0.0f;

        //TestPrint();
        //낙하
        movementComonent.MoveDown();
    }