void MoveUp() { if (LeanTween.isTweening(this.gameObject)) { return; } if (blockManager.IsPlayerMovable(1)) { LeanTween.moveLocalY(this.gameObject, this.transform.position.y + 0.55f, moveDuration).setOnComplete(UpdatePlayerState); this.curPlayerPos.x -= 1; blockManager.CurrentBlock(0, 1); } }