Esempio n. 1
0
        static bool DoCopy(Player p, Level lvl, bool global, string cmd, bool keepOrder,
                           BlockDefinition srcDef, BlockID src, BlockID dst)
        {
            if (srcDef == null && src < Block.CpeCount)
            {
                srcDef = DefaultSet.MakeCustomBlock(src);
            }
            if (srcDef == null)
            {
                MessageNoBlock(p, src, global, cmd); return(false);
            }

            BlockDefinition[] defs   = global ? BlockDefinition.GlobalDefs : lvl.CustomBlockDefs;
            BlockDefinition   dstDef = defs[dst];

            if (ExistsInScope(dstDef, dst, global))
            {
                MessageAlreadyBlock(p, dst, global, cmd); return(false);
            }

            dstDef = srcDef.Copy();
            dstDef.SetBlock(dst);
            if (!keepOrder)
            {
                dstDef.InventoryOrder = -1;
            }

            UpdateBlock(p, lvl, dstDef, global);
            return(true);
        }
Esempio n. 2
0
        void CopyHandler(Player p, string[] parts, bool global)
        {
            int srcId, dstId;

            if (!CheckBlockId(p, parts[1], global, out srcId))
            {
                return;
            }
            if (!CheckBlockId(p, parts[2], global, out dstId))
            {
                return;
            }
            BlockDefinition[] defs = global ? BlockDefinition.GlobalDefs : p.level.CustomBlockDefs;
            string            cmd  = global ? "/gb" : "/lb";

            BlockDefinition src = defs[srcId], dst = defs[dstId];

            if (!ExistsInScope(src, srcId, global))
            {
                MessageNoBlock(p, srcId, global); return;
            }
            if (ExistsInScope(dst, dstId, global))
            {
                MessageAlreadyBlock(p, dstId, global); return;
            }

            dst         = src.Copy();
            dst.BlockID = (byte)dstId;
            BlockDefinition.Add(dst, defs, p == null ? null : p.level);
            string scope = global ? "global" : "level";

            Player.SendMessage(p, "Duplicated the " + scope + " custom block " +
                               "with id \"" + srcId + "\" to \"" + dstId + "\".");
        }
Esempio n. 3
0
        static void CopyHandler(Player p, string[] parts, bool global, string cmd)
        {
            if (parts.Length <= 2)
            {
                Help(p, cmd); return;
            }
            ExtBlock src, dst;

            if (!CheckBlock(p, parts[1], out src, true))
            {
                return;
            }
            if (!CheckBlock(p, parts[2], out dst))
            {
                return;
            }
            BlockDefinition[] defs = global ? BlockDefinition.GlobalDefs : p.level.CustomBlockDefs;

            BlockDefinition srcDef = defs[src.RawID], dstDef = defs[dst.RawID];

            if (srcDef == null && src.BlockID < Block.CpeCount)
            {
                srcDef = DefaultSet.MakeCustomBlock(src.BlockID);
            }
            if (srcDef == null)
            {
                MessageNoBlock(p, src, global, cmd); return;
            }
            if (ExistsInScope(dstDef, dst, global))
            {
                MessageAlreadyBlock(p, dst, global, cmd); return;
            }

            BlockProps props = global ? BlockDefinition.GlobalProps[src.RawID] : p.level.Props[src.Index];

            dstDef                = srcDef.Copy();
            dstDef.BlockID        = (byte)dst.RawID;
            dstDef.InventoryOrder = -1;

            AddBlock(p, dstDef, global, cmd, props);
            string scope = global ? "global" : "level";

            Player.Message(p, "Duplicated the {0} custom block with id \"{1}\" to \"{2}\".", scope, src.RawID, dst.RawID);
        }
Esempio n. 4
0
        static void CopyHandler(Player p, string[] parts, bool global, string cmd)
        {
            if (parts.Length <= 2)
            {
                Help(p, cmd); return;
            }
            int srcId, dstId;

            if (!CheckBlockId(p, parts[1], global, out srcId))
            {
                return;
            }
            if (!CheckBlockId(p, parts[2], global, out dstId))
            {
                return;
            }
            BlockDefinition[] defs = global ? BlockDefinition.GlobalDefs : p.level.CustomBlockDefs;

            BlockDefinition src = defs[srcId], dst = defs[dstId];

            if (defs[srcId] == null)
            {
                MessageNoBlock(p, srcId, global, cmd); return;
            }
            if (ExistsInScope(dst, dstId, global))
            {
                MessageAlreadyBlock(p, dstId, global, cmd); return;
            }

            dst         = src.Copy();
            dst.BlockID = (byte)dstId;
            AddBlockProperties(global, (byte)dstId, p);
            BlockDefinition.Add(dst, defs, p == null ? null : p.level);

            bool   globalBlock = defs[srcId] == BlockDefinition.GlobalDefs[srcId];
            string scope       = globalBlock ? "global" : "level";

            Player.Message(p, "Duplicated the {0} custom block with id \"{1}\" to \"{2}\".", scope, srcId, dstId);
        }
Esempio n. 5
0
        static bool DoEdit(Player p, Level lvl, BlockID block, string[] parts,
                           bool global, string cmd)
        {
            BlockDefinition[] defs = global ? BlockDefinition.GlobalDefs : lvl.CustomBlockDefs;
            BlockDefinition   def = defs[block], globalDef = BlockDefinition.GlobalDefs[block];

            if (def == null && block < Block.CpeCount)
            {
                def = DefaultSet.MakeCustomBlock(block);
                UpdateBlock(p, lvl, def, global);
            }
            if (def != null && !global && def == globalDef)
            {
                def = globalDef.Copy();
                UpdateBlock(p, lvl, def, global);
            }
            if (!ExistsInScope(def, block, global))
            {
                MessageNoBlock(p, block, global, cmd); return(false);
            }

            string value = parts[3], blockName = def.Name;
            bool   temp = false, changedFallback = false;

            string arg = MapPropertyName(parts[2].ToLower());

            switch (arg)
            {
            case "name":
                def.Name = value; break;

            case "collide":
                if (!EditByte(p, value, "Collide type", ref def.CollideType, arg))
                {
                    return(false);
                }
                break;

            case "speed":
                if (!CommandParser.GetReal(p, value, "Movement speed", ref def.Speed, 0.25f, 3.96f))
                {
                    SendEditHelp(p, arg); return(false);
                }
                break;

            case "toptex":
                if (!EditUShort(p, value, "Top texture", ref def.TopTex, arg))
                {
                    return(false);
                }
                break;

            case "alltex":
                if (!EditUShort(p, value, "All textures", ref def.RightTex, arg))
                {
                    return(false);
                }
                def.SetAllTex(def.RightTex);
                break;

            case "sidetex":
                if (!EditUShort(p, value, "Side texture", ref def.RightTex, arg))
                {
                    return(false);
                }
                def.SetSideTex(def.RightTex);
                break;

            case "lefttex":
                if (!EditUShort(p, value, "Left texture", ref def.LeftTex, arg))
                {
                    return(false);
                }
                break;

            case "righttex":
                if (!EditUShort(p, value, "Right texture", ref def.RightTex, arg))
                {
                    return(false);
                }
                break;

            case "fronttex":
                if (!EditUShort(p, value, "Front texture", ref def.FrontTex, arg))
                {
                    return(false);
                }
                break;

            case "backtex":
                if (!EditUShort(p, value, "Back texture", ref def.BackTex, arg))
                {
                    return(false);
                }
                break;

            case "bottomtex":
                if (!EditUShort(p, value, "Bottom texture", ref def.BottomTex, arg))
                {
                    return(false);
                }
                break;

            case "blockslight":
                if (!CommandParser.GetBool(p, value, ref temp))
                {
                    SendEditHelp(p, arg); return(false);
                }
                def.BlocksLight = temp;
                break;

            case "sound":
                if (!EditByte(p, value, "Walk sound", ref def.WalkSound, arg))
                {
                    return(false);
                }
                break;

            case "fullbright":
                if (!CommandParser.GetBool(p, value, ref temp))
                {
                    SendEditHelp(p, arg); return(false);
                }
                def.FullBright = temp;
                break;

            case "shape":
                if (!CommandParser.GetBool(p, value, ref temp))
                {
                    SendEditHelp(p, arg); return(false);
                }
                def.Shape = temp ? (byte)0 : def.MaxZ;
                break;

            case "blockdraw":
                if (!EditByte(p, value, "Block draw", ref def.BlockDraw, arg))
                {
                    return(false);
                }
                break;

            case "min":
                if (!ParseCoords(p, value, ref def.MinX, ref def.MinY, ref def.MinZ))
                {
                    SendEditHelp(p, arg); return(false);
                }
                break;

            case "max":
                if (!ParseCoords(p, value, ref def.MaxX, ref def.MaxY, ref def.MaxZ))
                {
                    SendEditHelp(p, arg); return(false);
                }
                break;

            case "fogdensity":
                if (!EditByte(p, value, "Fog density", ref def.FogDensity, arg))
                {
                    return(false);
                }
                break;

            case "fogcolor":
                ColorDesc rgb = default(ColorDesc);
                if (!CommandParser.GetHex(p, value, ref rgb))
                {
                    return(false);
                }
                def.FogR = rgb.R; def.FogG = rgb.G; def.FogB = rgb.B;
                break;

            case "fallback":
                byte fallback = GetFallback(p, value);
                if (fallback == Block.Invalid)
                {
                    return(false);
                }
                changedFallback = true;

                value        = Block.GetName(p, fallback);
                def.FallBack = fallback; break;

            case "order":
                int order = 0;
                if (!CommandParser.GetInt(p, value, "Inventory order", ref order, 0, Block.MaxRaw))
                {
                    SendEditHelp(p, arg); return(false);
                }

                // Don't let multiple blocks be assigned to same order
                if (order != def.RawID && order != 0)
                {
                    for (int i = 0; i < defs.Length; i++)
                    {
                        if (defs[i] == null || defs[i].InventoryOrder != order)
                        {
                            continue;
                        }
                        p.Message("Block {0} already had order {1}", defs[i].Name, order);
                        return(false);
                    }
                }

                def.InventoryOrder = order == def.RawID ? -1 : order;
                BlockDefinition.UpdateOrder(def, global, lvl);
                p.Message("Set inventory order for {0} to {1}", blockName,
                          order == def.RawID ? "default" : order.ToString());
                return(true);

            default:
                p.Message("Unrecognised property: " + arg); return(false);
            }

            p.Message("Set {0} for {1} to {2}", arg, blockName, value);
            BlockDefinition.Add(def, defs, lvl);
            if (changedFallback)
            {
                BlockDefinition.UpdateFallback(global, def.GetBlock(), lvl);
            }
            return(true);
        }
Esempio n. 6
0
        static void EditHandler(Player p, string[] parts, bool global, string cmd)
        {
            if (parts.Length <= 3)
            {
                if (parts.Length == 1)
                {
                    Player.Message(p, "Valid properties: " + helpSections.Keys.Join());
                }
                else if (parts.Length == 3)
                {
                    Help(p, cmd, "edit " + parts[2]);
                }
                else
                {
                    Help(p, cmd);
                }
                return;
            }

            ExtBlock block;

            if (!CheckBlock(p, parts[1], out block))
            {
                return;
            }
            BlockDefinition[] defs = global ? BlockDefinition.GlobalDefs : p.level.CustomBlockDefs;
            BlockDefinition   def = defs[block.RawID], globalDef = BlockDefinition.GlobalDefs[block.RawID];

            if (def == null && block.BlockID < Block.CpeCount)
            {
                def = DefaultSet.MakeCustomBlock(block.BlockID);
                AddBlock(p, def, global, cmd, BlockDefinition.DefaultProps(block));
            }
            if (def != null && !global && def == globalDef)
            {
                def = globalDef.Copy();
                AddBlock(p, def, global, cmd, BlockDefinition.DefaultProps(block));
            }
            if (!ExistsInScope(def, block, global))
            {
                MessageNoBlock(p, block, global, cmd); return;
            }

            string value = parts[3], blockName = def.Name;
            float  fTemp;
            bool   temp = false, changedFallback = false;
            Level  level = p == null ? null : p.level;

            string arg = MapPropertyName(parts[2].ToLower());

            switch (arg)
            {
            case "name":
                def.Name = value; break;

            case "collide":
                if (!EditByte(p, value, "Collide type", ref def.CollideType, arg))
                {
                    return;
                }
                break;

            case "speed":
                if (!Utils.TryParseDecimal(value, out fTemp) || fTemp < 0.25f || fTemp > 3.96f)
                {
                    SendEditHelp(p, arg); return;
                }
                def.Speed = fTemp; break;

            case "toptex":
                if (!EditByte(p, value, "Top texture", ref def.TopTex, arg))
                {
                    return;
                }
                break;

            case "alltex":
                if (!EditByte(p, value, "All textures", ref def.SideTex, arg))
                {
                    return;
                }
                def.SetAllTex(def.SideTex);
                break;

            case "sidetex":
                if (!EditByte(p, value, "Side texture", ref def.SideTex, arg))
                {
                    return;
                }
                def.SetSideTex(def.SideTex);
                break;

            case "lefttex":
                if (!EditByte(p, value, "Left texture", ref def.LeftTex, arg))
                {
                    return;
                }
                break;

            case "righttex":
                if (!EditByte(p, value, "Right texture", ref def.RightTex, arg))
                {
                    return;
                }
                break;

            case "fronttex":
                if (!EditByte(p, value, "Front texture", ref def.FrontTex, arg))
                {
                    return;
                }
                break;

            case "backtex":
                if (!EditByte(p, value, "Back texture", ref def.BackTex, arg))
                {
                    return;
                }
                break;

            case "bottomtex":
                if (!EditByte(p, value, "Bottom texture", ref def.BottomTex, arg))
                {
                    return;
                }
                break;

            case "blockslight":
                if (!CommandParser.GetBool(p, value, ref temp))
                {
                    SendEditHelp(p, arg); return;
                }
                def.BlocksLight = temp;
                break;

            case "sound":
                if (!EditByte(p, value, "Walk sound", ref def.WalkSound, arg))
                {
                    return;
                }
                break;

            case "fullbright":
                if (!CommandParser.GetBool(p, value, ref temp))
                {
                    SendEditHelp(p, arg); return;
                }
                def.FullBright = temp;
                break;

            case "shape":
                if (!CommandParser.GetBool(p, value, ref temp))
                {
                    SendEditHelp(p, arg); return;
                }
                def.Shape = temp ? (byte)0 : def.MaxZ;
                break;

            case "blockdraw":
                if (!EditByte(p, value, "Block draw", ref def.BlockDraw, arg))
                {
                    return;
                }
                break;

            case "min":
                if (!ParseCoords(p, value, ref def.MinX, ref def.MinY, ref def.MinZ))
                {
                    SendEditHelp(p, arg); return;
                }
                break;

            case "max":
                if (!ParseCoords(p, value, ref def.MaxX, ref def.MaxY, ref def.MaxZ))
                {
                    SendEditHelp(p, arg); return;
                }
                break;

            case "fogdensity":
                if (!EditByte(p, value, "Fog density", ref def.FogDensity, arg))
                {
                    return;
                }
                break;

            case "fogcolor":
                ColorDesc rgb = default(ColorDesc);
                if (!CommandParser.GetHex(p, value, ref rgb))
                {
                    return;
                }
                def.FogR = rgb.R; def.FogG = rgb.G; def.FogB = rgb.B;
                break;

            case "fallback":
                byte fallback = GetFallback(p, value);
                if (fallback == Block.Invalid)
                {
                    return;
                }
                changedFallback = true;

                value        = Block.Name(fallback);
                def.FallBack = fallback; break;

            case "order":
                int order = 0;
                if (!CommandParser.GetInt(p, value, "Inventory order", ref order, 1, 255))
                {
                    SendEditHelp(p, arg); return;
                }

                def.InventoryOrder = order == def.BlockID ? -1 : order;
                BlockDefinition.UpdateOrder(def, global, level);
                BlockDefinition.Save(global, level);
                Player.Message(p, "Set inventory order for {0} to {1}", blockName,
                               order == def.BlockID ? "default" : order.ToString());
                return;

            default:
                Player.Message(p, "Unrecognised property: " + arg); return;
            }

            Player.Message(p, "Set {0} for {1} to {2}", arg, blockName, value);
            BlockDefinition.Add(def, defs, level);
            if (changedFallback)
            {
                BlockDefinition.UpdateFallback(global, def.BlockID, level);
            }
        }