Esempio n. 1
0
    // Start is called before the first frame update
    void Start()
    {
        // ------------------ Appliance Start Functions ------------------ //
        theSlicer.SlicerStart();
        theBlender.BlenderStart();
        theOrb.Start();
        theCatcher.Start();
        theCanon.Start();
        theVendor.Start();
        // --------------------------------------------------------------- //


        playerCamera = adjustablePlayerCamera;

        // Setting up item fabricator static values. //
        itemSpawnPoint = adjustableItemSpawnPoint;

        // Setting static value for water from inspector value. //
        water = adjustableWater;

        // Initialising things for the water tap. //
        currentWaterTapState = WaterTapState.EMPTY;



        // Ingredient spawner stuff. //
        ingredientSpawnTimer = 0;
        isSpawningIngredient = false;
    }