public void NativeLoad(OeipGpgpuType gpuType, VideoFormat obj) { var pipe = OeipManager.Instance.CreatePipe <OeipPipe>(gpuType); BlendPipe = new BlendViewPipe(pipe); this.displayDx111.NativeLoad(BlendPipe, obj); }
public void SetBlendTex(BlendViewPipe blend, bool bMain) { blendPipe = blend; this.bMain = bMain; SetBlendInput(); }
public void SetBlendTex(BlendViewPipe blend, bool bMain) { this.displayDx111.SetBlendTex(blend, bMain); }