public void WhenCastSpell() { DeadlyPoison deadlyPoison = SetTestedCardInHand <DeadlyPoison>(); BladeFlurry bladeFlurry = SetTestedCardInHand <BladeFlurry>(); Preparation preparation = SetTestedCardInHand <Preparation>(); Sprint sprint = SetTestedCardInHand <Sprint>(); GameResult <GameContextOutput> res = proxy.CastSpell(gameContext.GameCode, gameContext.GetActivationUserContext().UserCode, preparation.CardInGameCode, -1) as GameResult <GameContextOutput>; Xunit.Assert.True(res.code == (int)OperateResCodeEnum.成功); Xunit.Assert.True(deadlyPoison.Cost == -2 && bladeFlurry.Cost == -1 && sprint.Cost == 4); Xunit.Assert.True(preparation.Cost == 0); }
public void AttackedAndCastSpell() { BladeFlurry bladeFlurry = SetTestedCardInHand <BladeFlurry>(); proxy.CastHeroPower(gameContext.GameCode, gameContext.GetActivationUserContext().UserCode, -1); BaseHero enemyHero = gameContext.DeskCards[8] as BaseHero; GameResult <GameContextOutput> res = proxy.HeroAttack(gameContext.GameCode, gameContext.GetActivationUserContext().UserCode, 8) as GameResult <GameContextOutput>; Xunit.Assert.True(res.code == (int)OperateResCodeEnum.成功); Xunit.Assert.True(enemyHero.Life == 29); res = proxy.CastSpell(gameContext.GameCode, gameContext.GetActivationUserContext().UserCode, bladeFlurry.CardInGameCode, -1) as GameResult <GameContextOutput>; BaseHero hero = gameContext.DeskCards[0] as BaseHero; Xunit.Assert.True(hero.Equip == null && gameContext.GetActivationUserContext().GraveyardCards.Any(c => c.CardInGameCode == bladeFlurry.CardInGameCode)); Xunit.Assert.True(enemyHero.Life == 28); }
public void CastSpellFromUpgradeWeapon() { DeadlyPoison deadlyPoison = SetTestedCardInHand <DeadlyPoison>(); BladeFlurry bladeFlurry = SetTestedCardInHand <BladeFlurry>(); Voidwalker voidwalker = gameContext.GetNotActivationUserContext().AllCards.First(c => c.GetType() == typeof(Voidwalker)) as Voidwalker; SetCardInDesk(voidwalker); proxy.CastHeroPower(gameContext.GameCode, gameContext.GetActivationUserContext().UserCode, -1); GameResult <GameContextOutput> res = proxy.CastSpell(gameContext.GameCode, gameContext.GetActivationUserContext().UserCode, deadlyPoison.CardInGameCode, -1) as GameResult <GameContextOutput>; Xunit.Assert.True(res.code == (int)OperateResCodeEnum.成功); res = proxy.CastSpell(gameContext.GameCode, gameContext.GetActivationUserContext().UserCode, bladeFlurry.CardInGameCode, -1) as GameResult <GameContextOutput>; Xunit.Assert.True(res.code == (int)OperateResCodeEnum.成功); BaseHero hero = gameContext.DeskCards[0] as BaseHero; Xunit.Assert.True(hero.Equip == null && gameContext.GetActivationUserContext().GraveyardCards.Any(c => c.CardInGameCode == bladeFlurry.CardInGameCode)); BaseHero enemyHero = gameContext.DeskCards[8] as BaseHero; Xunit.Assert.True(enemyHero.Life == 27); Xunit.Assert.True(gameContext.GetNotActivationUserContext().GraveyardCards.Any(c => c.CardInGameCode == voidwalker.CardInGameCode)); }