Esempio n. 1
0
 public ProjectorData GetProjectorData()
 {
     return(new ProjectorData
     {
         BlendData = new BlendSettings
         {
             MaxBlend = MaxBlend,
             BlacklevelOffset = BlacklevelOffset,
             Blacklevel2Offset = Blacklevel2Offset,
             CurvePoints = BlendCurve.GetCurvePoints()
         },
         ControlPoints = ControlPoints.ToArray(),
         BlendRegionControlPoints = BlendRegionControlPoints.ToArray(),
         BlacklevelControlPoints = BlacklevelControlPoints.ToArray(),
         Blacklevel2ControlPoints = Blacklevel2ControlPoints.ToArray()
     });
 }
Esempio n. 2
0
        private void InitBlacklevel2()
        {
            Blacklevel2ControlPoints.Clear();
            Enumerable.Range(0, 10).ToList().ForEach(p => Blacklevel2ControlPoints.Add(new ControlPoint()));
            Blacklevel2ControlPoints[0].X = _resolution.Width - _overlap - _overlap / 4;
            for (var i = 6; i <= 9; i++)
            {
                Blacklevel2ControlPoints[i].X = Blacklevel2ControlPoints[0].X;
            }
            for (var i = 1; i <= 5; i++)
            {
                Blacklevel2ControlPoints[i].X = _resolution.Width;
            }

            var dy = _resolution.Height / 4;

            for (var i = 2; i <= 5; i++)
            {
                Blacklevel2ControlPoints[i].Y      = (i - 1) * dy;
                Blacklevel2ControlPoints[11 - i].Y = Blacklevel2ControlPoints[i].Y;
            }
            Blacklevel2ControlPoints[0].ControlPointType = ControlPointType.IsEcke;
            Blacklevel2ControlPoints[1].ControlPointType = ControlPointType.IsEcke;
            Blacklevel2ControlPoints[5].ControlPointType = ControlPointType.IsEcke;
            Blacklevel2ControlPoints[6].ControlPointType = ControlPointType.IsEcke;

            foreach (var cp in Blacklevel2ControlPoints)
            {
                cp.U = cp.X;
                cp.V = cp.Y;
                cp.AllowAllDirections();
            }
            if (_index == 1)
            {
                foreach (var cp in Blacklevel2ControlPoints)
                {
                    cp.X = cp.U = Resolution.Width - cp.X;
                }
            }
            Blacklevel2Indexes = Enumerable.Range(0, Blacklevel2ControlPoints.Count).ToArray();
        }