Esempio n. 1
0
        private void SplashScreen_Shown(object sender, EventArgs e)
        {
            // Create the drop shadow form when the splash screen is shown
            if (_dropShadow == null)
            {
                _dropShadow = new BitmapOverlayForm();

                _dropShadow.Owner         = this;
                _dropShadow.TopMost       = false;
                _dropShadow.ShowInTaskbar = false;

                // Show the drop shadow form
                _dropShadow.Show();
            }

            // Position the drop shadow form (has to be done after it's shown)
            _dropShadow.Top  = this.Top - DropShadowOffset;
            _dropShadow.Left = this.Left - DropShadowOffset;

            // Create the drop shadow bitmap given the size of the background image
            Bitmap dropShadowBmp = new Bitmap(this.BackgroundImage.Width + DropShadowOffset * 2, this.BackgroundImage.Height + DropShadowOffset * 2, PixelFormat.Format32bppArgb);

            Graphics graphics = Graphics.FromImage(dropShadowBmp);

            DrawDropShadow(graphics, new Rectangle(0, 0, dropShadowBmp.Width, dropShadowBmp.Height), Color.FromArgb(255, 0, 0, 0), DropShadowOffset, 96);
            graphics.Dispose();

            _dropShadow.Bitmap        = dropShadowBmp;
            _dropShadow.BitmapOpacity = Opacity;

            // Make sure the splash screen and drop shadow are the frontmost windows when they appear
            BringToFront();
            _dropShadow.BringToFront();
        }
Esempio n. 2
0
		private void SplashScreen_Shown(object sender, EventArgs e)
		{
			// Create the drop shadow form when the splash screen is shown
			if (_dropShadow == null)
			{
				_dropShadow = new BitmapOverlayForm();

				_dropShadow.Owner = this;
				_dropShadow.TopMost = false;
				_dropShadow.ShowInTaskbar = false;

				// Show the drop shadow form
				_dropShadow.Show();
			}

			// Position the drop shadow form (has to be done after it's shown)
			_dropShadow.Top = this.Top - DropShadowOffset;
			_dropShadow.Left = this.Left - DropShadowOffset;

			// Create the drop shadow bitmap given the size of the background image
			Bitmap dropShadowBmp = new Bitmap(this.BackgroundImage.Width + DropShadowOffset * 2, this.BackgroundImage.Height + DropShadowOffset * 2, PixelFormat.Format32bppArgb);

			Graphics graphics = Graphics.FromImage(dropShadowBmp);
			DrawDropShadow(graphics, new Rectangle(0, 0, dropShadowBmp.Width, dropShadowBmp.Height), Color.FromArgb(255, 0, 0, 0), DropShadowOffset, 96);
			graphics.Dispose();

			_dropShadow.Bitmap = dropShadowBmp;
			_dropShadow.BitmapOpacity = Opacity;

			// Make sure the splash screen and drop shadow are the frontmost windows when they appear
			BringToFront();
			_dropShadow.BringToFront();
		}