public override BitmapBase Apply(Tank tank, BitmapBase layer) { if (FlipHorz) layer.FlipHorz(); if (FlipVert) layer.FlipVert(); return layer; }
public override BitmapBase Apply(RenderTask renderTask, BitmapBase layer) { Tank tank = renderTask.Tank; if (FlipHorz) { layer.FlipHorz(); } if (FlipVert) { layer.FlipVert(); } return(layer); }