private void Fly() { AudioDisplay(fly); trail.StartTrail(); sp.enabled = false; //断开弹簧. sibideUP = true; Invoke("ToNextBird", 4f); //三秒后销毁已发射小鸟并准备下一只. }
/// <summary> /// 飞行 /// </summary> private void Fly() { isMouseRelease = true; isFly = true; AudioPlay(fly); birdTrail.StartTrail(); // 开启拖尾效果 sj.enabled = false; // 禁用弹簧关节,实现飞出的效果 Invoke("Next", 5f); // 1s 后,处理下一只小鸟 }